godot/modules/csg
Marcel Admiraal 17f14a851d Fix multiple issues with CSG module.
- Replaces BuildPoly with Build2DFaces, which creates faces as each
  pair of face intersections are processed, instead of trying to create
  them after all the intersections are processed. Ensures that faces are
  merged when possible, and removes degenerate triangles.

- Treats the child as inside the parent when faces are coplanar.

- General clean up of csg.h and csg.cpp.
2020-02-21 16:32:47 +01:00
..
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
icons
config.py
csg_gizmos.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
csg_gizmos.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
csg_shape.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
csg_shape.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
csg.cpp Fix multiple issues with CSG module. 2020-02-21 16:32:47 +01:00
csg.h Fix multiple issues with CSG module. 2020-02-21 16:32:47 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub