godot/platform/android
Rémi Verschelde 5d44c85d4c
Merge pull request #84107 from BlueCube3310/file-access-optimization
Use platform-specific methods for FileAccess reading and writing
2024-01-04 16:39:47 +01:00
..
api
doc_classes
export Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 2024-01-04 14:25:33 +01:00
java Fix 'get_window_safe_area' on Android 2024-01-03 20:53:37 +01:00
plugin
android_input_handler.cpp
android_input_handler.h
android_keys_utils.cpp
android_keys_utils.h
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp
display_server_android.h
file_access_android.cpp
file_access_android.h
file_access_filesystem_jandroid.cpp
file_access_filesystem_jandroid.h
java_class_wrapper.cpp
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp
java_godot_lib_jni.h
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp
java_godot_wrapper.h
jni_utils.cpp
jni_utils.h
net_socket_android.cpp
net_socket_android.h
os_android.cpp
os_android.h
platform_config.h
platform_gl.h
README.md
SCsub
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
tts_android.h
vulkan_context_android.cpp
vulkan_context_android.h

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.