mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
36 lines
579 B
C++
36 lines
579 B
C++
#ifndef INSPECTOR_DOCK_H
|
|
#define INSPECTOR_DOCK_H
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "property_editor.h"
|
|
|
|
|
|
//this is for now bundled in EditorNode, will be moved away here eventually
|
|
|
|
#if 0
|
|
class InspectorDock : public VBoxContainer
|
|
{
|
|
OBJ_TYPE(InspectorDock,VBoxContainer);
|
|
|
|
PropertyEditor *property_editor;
|
|
|
|
EditorHistory editor_history;
|
|
|
|
void _go_next();
|
|
void _go_prev();
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
EditorHistory &get_editor_history();
|
|
|
|
PropertyEditor *get_property_editor();
|
|
|
|
InspectorDock();
|
|
};
|
|
|
|
#endif
|
|
#endif // INSPECTOR_DOCK_H
|