godot/modules/gdnative
2019-09-25 10:28:50 +02:00
..
android Setup Godot to support the Oculus Mobile SDK. 2019-05-30 16:35:50 -07:00
arvr Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories. 2019-08-09 11:13:24 +02:00
doc_classes doc: Sync classref with current source 2019-08-29 15:33:52 +02:00
gdnative Added direction_to to GDNative 2019-07-24 11:16:20 +03:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
include Merge pull request #30788 from Chaosus/direction_to_gdnative 2019-07-26 18:58:25 +02:00
nativescript Make VarArg methods return types show up as Variant in API json 2019-08-26 16:36:51 +00:00
net Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
pluginscript Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
videodecoder Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
config.py doc: Improve docs for Resource* classes 2019-06-18 20:07:26 +02:00
gdnative_api.json Find trailing whitespace and indentation in gdnative_api.json 2019-07-29 18:48:21 +02:00
gdnative_builders.py Fix self reference issue in core structures for GDNative plugins 2019-08-12 19:21:32 +10:00
gdnative_library_editor_plugin.cpp Merge pull request #30935 from YeldhamDev/gdnative_plugin_fix 2019-07-29 21:38:37 +02:00
gdnative_library_editor_plugin.h Replace radion buttons with checkboxes in GDNativeLibrary editor 2019-07-27 16:46:14 +02:00
gdnative_library_singleton_editor.cpp Update GDNativeLibrarySingletonEditor. 2019-05-15 18:08:17 +02:00
gdnative_library_singleton_editor.h Update GDNativeLibrarySingletonEditor. 2019-05-15 18:08:17 +02:00
gdnative.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories. 2019-08-09 11:13:24 +02:00
gdnative.h Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
register_types.cpp Skip export of non-project libraries 2019-07-03 21:54:46 +02:00
register_types.h
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00