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The setters are called when the property is first initialized, and before that its default min and max are 0.0 and 1.0 respectively. If you configured min_value to 1.0 and max_value to e.g. 3.0, since the min_value setter can be called before that of max_value (which thus still defaults to 1.0), the min will be set to 0.99. Same conflict could happen with a configured max_value of 0 if its setter is called before that of a valid, negative min value. |
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2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |