godot/editor/editor_settings.cpp
Hugo Locurcio 1704be0a44
Rename the bundled text editor themes for consistency with themes
The Adaptive text editor theme is the default, and has therefore
been renamed Default for consistency with the Default theme preset.
It keeps its automatic dark/light switch status.

The Default text editor theme was actually a legacy Godot 2-style theme,
so it has been renamed to Godot 2 to match the theme preset.
Its background color has been changed to be a constant opaque color,
since the new editor theme made the theme look less good on a translucent
background. The previous background color on light theme also lacked
contrast.
2021-05-31 14:02:13 +02:00

1808 lines
70 KiB
C++

/*************************************************************************/
/* editor_settings.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_settings.h"
#include "core/config/project_settings.h"
#include "core/input/input_map.h"
#include "core/io/certs_compressed.gen.h"
#include "core/io/compression.h"
#include "core/io/config_file.h"
#include "core/io/file_access_memory.h"
#include "core/io/ip.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/translation_loader_po.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/doc_translations.gen.h"
#include "editor/editor_node.h"
#include "editor/editor_translations.gen.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
#include "scene/main/window.h"
// PRIVATE METHODS
Ref<EditorSettings> EditorSettings::singleton = nullptr;
// Properties
bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
_THREAD_SAFE_METHOD_
bool changed = _set_only(p_name, p_value);
if (changed) {
emit_signal("settings_changed");
}
return true;
}
bool EditorSettings::_set_only(const StringName &p_name, const Variant &p_value) {
_THREAD_SAFE_METHOD_
if (p_name == "shortcuts") {
Array arr = p_value;
ERR_FAIL_COND_V(arr.size() && arr.size() & 1, true);
for (int i = 0; i < arr.size(); i += 2) {
String name = arr[i];
Ref<InputEvent> shortcut = arr[i + 1];
Ref<Shortcut> sc;
sc.instance();
sc->set_shortcut(shortcut);
add_shortcut(name, sc);
}
return false;
} else if (p_name == "builtin_action_overrides") {
Array actions_arr = p_value;
for (int i = 0; i < actions_arr.size(); i++) {
Dictionary action_dict = actions_arr[i];
String name = action_dict["name"];
Array events = action_dict["events"];
InputMap *im = InputMap::get_singleton();
im->action_erase_events(name);
builtin_action_overrides[name].clear();
for (int ev_idx = 0; ev_idx < events.size(); ev_idx++) {
im->action_add_event(name, events[ev_idx]);
builtin_action_overrides[name].push_back(events[ev_idx]);
}
}
return false;
}
bool changed = false;
if (p_value.get_type() == Variant::NIL) {
if (props.has(p_name)) {
props.erase(p_name);
changed = true;
}
} else {
if (props.has(p_name)) {
if (p_value != props[p_name].variant) {
props[p_name].variant = p_value;
changed = true;
}
} else {
props[p_name] = VariantContainer(p_value, last_order++);
changed = true;
}
if (save_changed_setting) {
if (!props[p_name].save) {
props[p_name].save = true;
changed = true;
}
}
}
return changed;
}
bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
_THREAD_SAFE_METHOD_
if (p_name == "shortcuts") {
Array arr;
for (const Map<String, Ref<Shortcut>>::Element *E = shortcuts.front(); E; E = E->next()) {
Ref<Shortcut> sc = E->get();
if (builtin_action_overrides.has(E->key())) {
// This shortcut was auto-generated from built in actions: don't save.
continue;
}
if (optimize_save) {
if (!sc->has_meta("original")) {
continue; //this came from settings but is not any longer used
}
Ref<InputEvent> original = sc->get_meta("original");
if (sc->is_shortcut(original) || (original.is_null() && sc->get_shortcut().is_null())) {
continue; //not changed from default, don't save
}
}
arr.push_back(E->key());
arr.push_back(sc->get_shortcut());
}
r_ret = arr;
return true;
} else if (p_name == "builtin_action_overrides") {
Array actions_arr;
for (Map<String, List<Ref<InputEvent>>>::Element *E = builtin_action_overrides.front(); E; E = E->next()) {
List<Ref<InputEvent>> events = E->get();
// TODO: skip actions which are the same as the builtin.
Dictionary action_dict;
action_dict["name"] = E->key();
Array events_arr;
for (List<Ref<InputEvent>>::Element *I = events.front(); I; I = I->next()) {
events_arr.push_back(I->get());
}
action_dict["events"] = events_arr;
actions_arr.push_back(action_dict);
}
r_ret = actions_arr;
return true;
}
const VariantContainer *v = props.getptr(p_name);
if (!v) {
WARN_PRINT("EditorSettings::_get - Property not found: " + String(p_name));
return false;
}
r_ret = v->variant;
return true;
}
void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_value) {
set(p_name, p_value);
props[p_name].initial = p_value;
props[p_name].has_default_value = true;
}
struct _EVCSort {
String name;
Variant::Type type = Variant::Type::NIL;
int order = 0;
bool save = false;
bool restart_if_changed = false;
bool operator<(const _EVCSort &p_vcs) const { return order < p_vcs.order; }
};
void EditorSettings::_get_property_list(List<PropertyInfo> *p_list) const {
_THREAD_SAFE_METHOD_
const String *k = nullptr;
Set<_EVCSort> vclist;
while ((k = props.next(k))) {
const VariantContainer *v = props.getptr(*k);
if (v->hide_from_editor) {
continue;
}
_EVCSort vc;
vc.name = *k;
vc.order = v->order;
vc.type = v->variant.get_type();
vc.save = v->save;
/*if (vc.save) { this should be implemented, but lets do after 3.1 is out.
if (v->initial.get_type() != Variant::NIL && v->initial == v->variant) {
vc.save = false;
}
}*/
vc.restart_if_changed = v->restart_if_changed;
vclist.insert(vc);
}
for (Set<_EVCSort>::Element *E = vclist.front(); E; E = E->next()) {
int pinfo = 0;
if (E->get().save || !optimize_save) {
pinfo |= PROPERTY_USAGE_STORAGE;
}
if (!E->get().name.begins_with("_") && !E->get().name.begins_with("projects/")) {
pinfo |= PROPERTY_USAGE_EDITOR;
} else {
pinfo |= PROPERTY_USAGE_STORAGE; //hiddens must always be saved
}
PropertyInfo pi(E->get().type, E->get().name);
pi.usage = pinfo;
if (hints.has(E->get().name)) {
pi = hints[E->get().name];
}
if (E->get().restart_if_changed) {
pi.usage |= PROPERTY_USAGE_RESTART_IF_CHANGED;
}
p_list->push_back(pi);
}
p_list->push_back(PropertyInfo(Variant::ARRAY, "shortcuts", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); //do not edit
p_list->push_back(PropertyInfo(Variant::ARRAY, "builtin_action_overrides", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
void EditorSettings::_add_property_info_bind(const Dictionary &p_info) {
ERR_FAIL_COND(!p_info.has("name"));
ERR_FAIL_COND(!p_info.has("type"));
PropertyInfo pinfo;
pinfo.name = p_info["name"];
ERR_FAIL_COND(!props.has(pinfo.name));
pinfo.type = Variant::Type(p_info["type"].operator int());
ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
if (p_info.has("hint")) {
pinfo.hint = PropertyHint(p_info["hint"].operator int());
}
if (p_info.has("hint_string")) {
pinfo.hint_string = p_info["hint_string"];
}
add_property_hint(pinfo);
}
// Default configs
bool EditorSettings::has_default_value(const String &p_setting) const {
_THREAD_SAFE_METHOD_
if (!props.has(p_setting)) {
return false;
}
return props[p_setting].has_default_value;
}
void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_THREAD_SAFE_METHOD_
/* Languages */
{
String lang_hint = "en";
String host_lang = OS::get_singleton()->get_locale();
host_lang = TranslationServer::standardize_locale(host_lang);
// Skip locales if Text server lack required features.
Vector<String> locales_to_skip;
if (!TS->has_feature(TextServer::FEATURE_BIDI_LAYOUT) || !TS->has_feature(TextServer::FEATURE_SHAPING)) {
locales_to_skip.push_back("ar"); // Arabic
locales_to_skip.push_back("fa"); // Persian
locales_to_skip.push_back("ur"); // Urdu
}
if (!TS->has_feature(TextServer::FEATURE_BIDI_LAYOUT)) {
locales_to_skip.push_back("he"); // Hebrew
}
if (!TS->has_feature(TextServer::FEATURE_SHAPING)) {
locales_to_skip.push_back("bn"); // Bengali
locales_to_skip.push_back("hi"); // Hindi
locales_to_skip.push_back("ml"); // Malayalam
locales_to_skip.push_back("si"); // Sinhala
locales_to_skip.push_back("ta"); // Tamil
locales_to_skip.push_back("te"); // Telugu
}
if (!locales_to_skip.is_empty()) {
WARN_PRINT("Some locales are not properly supported by selected Text Server and are disabled.");
}
String best;
EditorTranslationList *etl = _editor_translations;
while (etl->data) {
const String &locale = etl->lang;
// Skip locales which we can't render properly (see above comment).
// Test against language code without regional variants (e.g. ur_PK).
String lang_code = locale.get_slice("_", 0);
if (locales_to_skip.find(lang_code) != -1) {
etl++;
continue;
}
lang_hint += ",";
lang_hint += locale;
if (host_lang == locale) {
best = locale;
}
if (best == String() && host_lang.begins_with(locale)) {
best = locale;
}
etl++;
}
if (best == String()) {
best = "en";
}
_initial_set("interface/editor/editor_language", best);
set_restart_if_changed("interface/editor/editor_language", true);
hints["interface/editor/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
}
/* Interface */
// Editor
_initial_set("interface/editor/display_scale", 0);
// Display what the Auto display scale setting effectively corresponds to.
// The code below is adapted in `editor/editor_node.cpp` and `editor/project_manager.cpp`.
// Make sure to update those when modifying the code below.
#ifdef OSX_ENABLED
float scale = DisplayServer::get_singleton()->screen_get_max_scale();
#else
const int screen = DisplayServer::get_singleton()->window_get_current_screen();
float scale;
if (DisplayServer::get_singleton()->screen_get_dpi(screen) >= 192 && DisplayServer::get_singleton()->screen_get_size(screen).y >= 1400) {
// hiDPI display.
scale = 2.0;
} else if (DisplayServer::get_singleton()->screen_get_size(screen).y >= 1700) {
// Likely a hiDPI display, but we aren't certain due to the returned DPI.
// Use an intermediate scale to handle this situation.
scale = 1.5;
} else if (DisplayServer::get_singleton()->screen_get_size(screen).y <= 800) {
// Small loDPI display. Use a smaller display scale so that editor elements fit more easily.
// Icons won't look great, but this is better than having editor elements overflow from its window.
scale = 0.75;
} else {
scale = 1.0;
}
#endif
hints["interface/editor/display_scale"] = PropertyInfo(Variant::INT, "interface/editor/display_scale", PROPERTY_HINT_ENUM, vformat("Auto (%d%%),75%%,100%%,125%%,150%%,175%%,200%%,Custom", Math::round(scale * 100)), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/custom_display_scale", 1.0f);
hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::FLOAT, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/main_font_size", 14);
hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/code_font_size", 14);
hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,48,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/code_font_contextual_ligatures", 0);
hints["interface/editor/code_font_contextual_ligatures"] = PropertyInfo(Variant::INT, "interface/editor/code_font_contextual_ligatures", PROPERTY_HINT_ENUM, "Default,Disable Contextual Alternates (Coding Ligatures),Use Custom OpenType Feature Set", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/code_font_custom_opentype_features", "");
_initial_set("interface/editor/code_font_custom_variations", "");
_initial_set("interface/editor/font_antialiased", true);
_initial_set("interface/editor/font_hinting", 0);
#ifdef OSX_ENABLED
hints["interface/editor/font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/font_hinting", PROPERTY_HINT_ENUM, "Auto (None),None,Light,Normal", PROPERTY_USAGE_DEFAULT);
#else
hints["interface/editor/font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/font_hinting", PROPERTY_HINT_ENUM, "Auto (Light),None,Light,Normal", PROPERTY_USAGE_DEFAULT);
#endif
_initial_set("interface/editor/main_font", "");
hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/main_font_bold", "");
hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/code_font", "");
hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
_initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS
hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS
hints["interface/editor/unfocused_low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/unfocused_low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/separate_distraction_mode", false);
_initial_set("interface/editor/automatically_open_screenshots", true);
_initial_set("interface/editor/single_window_mode", false);
hints["interface/editor/single_window_mode"] = PropertyInfo(Variant::BOOL, "interface/editor/single_window_mode", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/editor/hide_console_window", false);
_initial_set("interface/editor/save_each_scene_on_quit", true); // Regression
// Inspector
_initial_set("interface/inspector/max_array_dictionary_items_per_page", 20);
hints["interface/inspector/max_array_dictionary_items_per_page"] = PropertyInfo(Variant::INT, "interface/inspector/max_array_dictionary_items_per_page", PROPERTY_HINT_RANGE, "10,100,1", PROPERTY_USAGE_DEFAULT);
// Theme
_initial_set("interface/theme/preset", "Default");
hints["interface/theme/preset"] = PropertyInfo(Variant::STRING, "interface/theme/preset", PROPERTY_HINT_ENUM, "Default,Breeze Dark,Godot 2,Grey,Light,Solarized (Dark),Solarized (Light),Custom", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/icon_and_font_color", 0);
hints["interface/theme/icon_and_font_color"] = PropertyInfo(Variant::INT, "interface/theme/icon_and_font_color", PROPERTY_HINT_ENUM, "Auto,Dark,Light", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/base_color", Color(0.2, 0.23, 0.31));
hints["interface/theme/base_color"] = PropertyInfo(Variant::COLOR, "interface/theme/base_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/accent_color", Color(0.41, 0.61, 0.91));
hints["interface/theme/accent_color"] = PropertyInfo(Variant::COLOR, "interface/theme/accent_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/contrast", 0.3);
hints["interface/theme/contrast"] = PropertyInfo(Variant::FLOAT, "interface/theme/contrast", PROPERTY_HINT_RANGE, "-1, 1, 0.01");
_initial_set("interface/theme/icon_saturation", 1.0);
hints["interface/theme/icon_saturation"] = PropertyInfo(Variant::FLOAT, "interface/theme/icon_saturation", PROPERTY_HINT_RANGE, "0,2,0.01", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/relationship_line_opacity", 0.1);
hints["interface/theme/relationship_line_opacity"] = PropertyInfo(Variant::FLOAT, "interface/theme/relationship_line_opacity", PROPERTY_HINT_RANGE, "0.00, 1, 0.01");
_initial_set("interface/theme/border_size", 0);
hints["interface/theme/border_size"] = PropertyInfo(Variant::INT, "interface/theme/border_size", PROPERTY_HINT_RANGE, "0,2,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/corner_radius", 3);
hints["interface/theme/corner_radius"] = PropertyInfo(Variant::INT, "interface/theme/corner_radius", PROPERTY_HINT_RANGE, "0,6,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/additional_spacing", 0);
hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::FLOAT, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/theme/custom_theme", "");
hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
// Scene tabs
_initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
_initial_set("interface/scene_tabs/resize_if_many_tabs", true);
_initial_set("interface/scene_tabs/minimum_width", 50);
hints["interface/scene_tabs/minimum_width"] = PropertyInfo(Variant::INT, "interface/scene_tabs/minimum_width", PROPERTY_HINT_RANGE, "50,500,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
_initial_set("interface/scene_tabs/show_script_button", false);
/* Filesystem */
// Directories
_initial_set("filesystem/directories/autoscan_project_path", "");
hints["filesystem/directories/autoscan_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/autoscan_project_path", PROPERTY_HINT_GLOBAL_DIR);
_initial_set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS));
hints["filesystem/directories/default_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/default_project_path", PROPERTY_HINT_GLOBAL_DIR);
// On save
_initial_set("filesystem/on_save/compress_binary_resources", true);
_initial_set("filesystem/on_save/safe_save_on_backup_then_rename", true);
// File dialog
_initial_set("filesystem/file_dialog/show_hidden_files", false);
_initial_set("filesystem/file_dialog/display_mode", 0);
hints["filesystem/file_dialog/display_mode"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
_initial_set("filesystem/file_dialog/thumbnail_size", 64);
hints["filesystem/file_dialog/thumbnail_size"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
/* Docks */
// SceneTree
_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
// FileSystem
_initial_set("docks/filesystem/thumbnail_size", 64);
hints["docks/filesystem/thumbnail_size"] = PropertyInfo(Variant::INT, "docks/filesystem/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
_initial_set("docks/filesystem/always_show_folders", true);
// Property editor
_initial_set("docks/property_editor/auto_refresh_interval", 0.2); //update 5 times per second by default
_initial_set("docks/property_editor/subresource_hue_tint", 0.75);
hints["docks/property_editor/subresource_hue_tint"] = PropertyInfo(Variant::FLOAT, "docks/property_editor/subresource_hue_tint", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
/* Text editor */
// Theme
_initial_set("text_editor/theme/color_theme", "Default");
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Default,Godot 2,Custom");
_initial_set("text_editor/theme/line_spacing", 6);
hints["text_editor/theme/line_spacing"] = PropertyInfo(Variant::INT, "text_editor/theme/line_spacing", PROPERTY_HINT_RANGE, "0,50,1");
_load_godot2_text_editor_theme();
// Highlighting
_initial_set("text_editor/highlighting/highlight_all_occurrences", true);
_initial_set("text_editor/highlighting/highlight_current_line", true);
_initial_set("text_editor/highlighting/highlight_type_safe_lines", true);
// Indent
_initial_set("text_editor/indent/type", 0);
hints["text_editor/indent/type"] = PropertyInfo(Variant::INT, "text_editor/indent/type", PROPERTY_HINT_ENUM, "Tabs,Spaces");
_initial_set("text_editor/indent/size", 4);
hints["text_editor/indent/size"] = PropertyInfo(Variant::INT, "text_editor/indent/size", PROPERTY_HINT_RANGE, "1, 64, 1"); // size of 0 crashes.
_initial_set("text_editor/indent/auto_indent", true);
_initial_set("text_editor/indent/convert_indent_on_save", true);
_initial_set("text_editor/indent/draw_tabs", true);
_initial_set("text_editor/indent/draw_spaces", false);
// Navigation
_initial_set("text_editor/navigation/smooth_scrolling", true);
_initial_set("text_editor/navigation/v_scroll_speed", 80);
_initial_set("text_editor/navigation/show_minimap", true);
_initial_set("text_editor/navigation/minimap_width", 80);
hints["text_editor/navigation/minimap_width"] = PropertyInfo(Variant::INT, "text_editor/navigation/minimap_width", PROPERTY_HINT_RANGE, "50,250,1");
// Appearance
_initial_set("text_editor/appearance/show_line_numbers", true);
_initial_set("text_editor/appearance/line_numbers_zero_padded", false);
_initial_set("text_editor/appearance/show_bookmark_gutter", true);
_initial_set("text_editor/appearance/show_info_gutter", true);
_initial_set("text_editor/appearance/code_folding", true);
_initial_set("text_editor/appearance/word_wrap", false);
_initial_set("text_editor/appearance/show_line_length_guidelines", true);
_initial_set("text_editor/appearance/line_length_guideline_soft_column", 80);
hints["text_editor/appearance/line_length_guideline_soft_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_soft_column", PROPERTY_HINT_RANGE, "20, 160, 1");
_initial_set("text_editor/appearance/line_length_guideline_hard_column", 100);
hints["text_editor/appearance/line_length_guideline_hard_column"] = PropertyInfo(Variant::INT, "text_editor/appearance/line_length_guideline_hard_column", PROPERTY_HINT_RANGE, "20, 160, 1");
// Script list
_initial_set("text_editor/script_list/show_members_overview", true);
// Files
_initial_set("text_editor/files/trim_trailing_whitespace_on_save", false);
_initial_set("text_editor/files/autosave_interval_secs", 0);
_initial_set("text_editor/files/restore_scripts_on_load", true);
// Tools
_initial_set("text_editor/tools/create_signal_callbacks", true);
_initial_set("text_editor/tools/sort_members_outline_alphabetically", false);
// Cursor
_initial_set("text_editor/cursor/scroll_past_end_of_file", false);
_initial_set("text_editor/cursor/block_caret", false);
_initial_set("text_editor/cursor/caret_blink", true);
_initial_set("text_editor/cursor/caret_blink_speed", 0.5);
hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::FLOAT, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
_initial_set("text_editor/cursor/right_click_moves_caret", true);
// Completion
_initial_set("text_editor/completion/idle_parse_delay", 2.0);
hints["text_editor/completion/idle_parse_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/idle_parse_delay", PROPERTY_HINT_RANGE, "0.1, 10, 0.01");
_initial_set("text_editor/completion/auto_brace_complete", true);
_initial_set("text_editor/completion/code_complete_delay", 0.3);
hints["text_editor/completion/code_complete_delay"] = PropertyInfo(Variant::FLOAT, "text_editor/completion/code_complete_delay", PROPERTY_HINT_RANGE, "0.01, 5, 0.01");
_initial_set("text_editor/completion/put_callhint_tooltip_below_current_line", true);
_initial_set("text_editor/completion/callhint_tooltip_offset", Vector2());
_initial_set("text_editor/completion/complete_file_paths", true);
_initial_set("text_editor/completion/add_type_hints", false);
_initial_set("text_editor/completion/use_single_quotes", false);
// Help
_initial_set("text_editor/help/show_help_index", true);
_initial_set("text_editor/help/help_font_size", 15);
hints["text_editor/help/help_font_size"] = PropertyInfo(Variant::INT, "text_editor/help/help_font_size", PROPERTY_HINT_RANGE, "8,48,1");
_initial_set("text_editor/help/help_source_font_size", 14);
hints["text_editor/help/help_source_font_size"] = PropertyInfo(Variant::INT, "text_editor/help/help_source_font_size", PROPERTY_HINT_RANGE, "8,48,1");
_initial_set("text_editor/help/help_title_font_size", 23);
hints["text_editor/help/help_title_font_size"] = PropertyInfo(Variant::INT, "text_editor/help/help_title_font_size", PROPERTY_HINT_RANGE, "8,48,1");
_initial_set("text_editor/help/class_reference_examples", 0);
hints["text_editor/help/class_reference_examples"] = PropertyInfo(Variant::INT, "text_editor/help/class_reference_examples", PROPERTY_HINT_ENUM, "GDScript,C#,GDScript and C#");
/* Editors */
// GridMap
_initial_set("editors/grid_map/pick_distance", 5000.0);
// 3D
_initial_set("editors/3d/primary_grid_color", Color(0.56, 0.56, 0.56, 0.5));
hints["editors/3d/primary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/primary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);
_initial_set("editors/3d/secondary_grid_color", Color(0.38, 0.38, 0.38, 0.5));
hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);
// Use a similar color to the 2D editor selection.
_initial_set("editors/3d/selection_box_color", Color(1.0, 0.5, 0));
hints["editors/3d/selection_box_color"] = PropertyInfo(Variant::COLOR, "editors/3d/selection_box_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
// If a line is a multiple of this, it uses the primary grid color.
// Use a power of 2 value by default as it's more common to use powers of 2 in level design.
_initial_set("editors/3d/primary_grid_steps", 8);
hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT);
// At 1000, the grid mostly looks like it has no edge.
_initial_set("editors/3d/grid_size", 200);
hints["editors/3d/grid_size"] = PropertyInfo(Variant::INT, "editors/3d/grid_size", PROPERTY_HINT_RANGE, "1,2000,1", PROPERTY_USAGE_DEFAULT);
// Default largest grid size is 100m, 10^2 (primary grid lines are 1km apart when primary_grid_steps is 10).
_initial_set("editors/3d/grid_division_level_max", 2);
// Higher values produce graphical artifacts when far away unless View Z-Far
// is increased significantly more than it really should need to be.
hints["editors/3d/grid_division_level_max"] = PropertyInfo(Variant::INT, "editors/3d/grid_division_level_max", PROPERTY_HINT_RANGE, "-1,3,1", PROPERTY_USAGE_DEFAULT);
// Default smallest grid size is 1m, 10^0.
_initial_set("editors/3d/grid_division_level_min", 0);
// Lower values produce graphical artifacts regardless of view clipping planes, so limit to -2 as a lower bound.
hints["editors/3d/grid_division_level_min"] = PropertyInfo(Variant::INT, "editors/3d/grid_division_level_min", PROPERTY_HINT_RANGE, "-2,2,1", PROPERTY_USAGE_DEFAULT);
// -0.2 seems like a sensible default. -1.0 gives Blender-like behavior, 0.5 gives huge grids.
_initial_set("editors/3d/grid_division_level_bias", -0.2);
hints["editors/3d/grid_division_level_bias"] = PropertyInfo(Variant::FLOAT, "editors/3d/grid_division_level_bias", PROPERTY_HINT_RANGE, "-1.0,0.5,0.1", PROPERTY_USAGE_DEFAULT);
_initial_set("editors/3d/grid_xz_plane", true);
_initial_set("editors/3d/grid_xy_plane", false);
_initial_set("editors/3d/grid_yz_plane", false);
// Use a lower default FOV for the 3D camera compared to the
// Camera3D node as the 3D viewport doesn't span the whole screen.
// This means it's technically viewed from a further distance, which warrants a narrower FOV.
_initial_set("editors/3d/default_fov", 70.0);
hints["editors/3d/default_fov"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_fov", PROPERTY_HINT_RANGE, "1,179,0.1");
_initial_set("editors/3d/default_z_near", 0.05);
hints["editors/3d/default_z_near"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_near", PROPERTY_HINT_RANGE, "0.01,10,0.01,or_greater");
_initial_set("editors/3d/default_z_far", 4000.0);
hints["editors/3d/default_z_far"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_far", PROPERTY_HINT_RANGE, "0.1,4000,0.1,or_greater");
// 3D: Navigation
_initial_set("editors/3d/navigation/navigation_scheme", 0);
_initial_set("editors/3d/navigation/invert_y_axis", false);
_initial_set("editors/3d/navigation/invert_x_axis", false);
hints["editors/3d/navigation/navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/navigation/navigation_scheme", PROPERTY_HINT_ENUM, "Godot,Maya,Modo");
_initial_set("editors/3d/navigation/zoom_style", 0);
hints["editors/3d/navigation/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal");
_initial_set("editors/3d/navigation/emulate_3_button_mouse", false);
_initial_set("editors/3d/navigation/orbit_modifier", 0);
hints["editors/3d/navigation/orbit_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/orbit_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
_initial_set("editors/3d/navigation/pan_modifier", 1);
hints["editors/3d/navigation/pan_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/pan_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
_initial_set("editors/3d/navigation/zoom_modifier", 4);
hints["editors/3d/navigation/zoom_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
_initial_set("editors/3d/navigation/warped_mouse_panning", true);
// 3D: Navigation feel
_initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4);
hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
_initial_set("editors/3d/navigation_feel/orbit_inertia", 0.05);
hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/translation_inertia", 0.15);
hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/zoom_inertia", 0.075);
hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075);
hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075);
hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
// 3D: Freelook
_initial_set("editors/3d/freelook/freelook_navigation_scheme", false);
hints["editors/3d/freelook/freelook_navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_navigation_scheme", PROPERTY_HINT_ENUM, "Default,Partially Axis-Locked (id Tech),Fully Axis-Locked (Minecraft)");
_initial_set("editors/3d/freelook/freelook_sensitivity", 0.4);
hints["editors/3d/freelook/freelook_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
_initial_set("editors/3d/freelook/freelook_inertia", 0.1);
hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/freelook/freelook_base_speed", 5.0);
hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01");
_initial_set("editors/3d/freelook/freelook_activation_modifier", 0);
hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
_initial_set("editors/3d/freelook/freelook_speed_zoom_link", false);
// 2D
_initial_set("editors/2d/grid_color", Color(1.0, 1.0, 1.0, 0.07));
_initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8));
_initial_set("editors/2d/smart_snapping_line_color", Color(0.9, 0.1, 0.1));
_initial_set("editors/2d/bone_width", 5);
_initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
_initial_set("editors/2d/bone_color2", Color(0.6, 0.6, 0.6, 0.9));
_initial_set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.9));
_initial_set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9));
_initial_set("editors/2d/bone_outline_color", Color(0.35, 0.35, 0.35));
_initial_set("editors/2d/bone_outline_size", 2);
_initial_set("editors/2d/viewport_border_color", Color(0.4, 0.4, 1.0, 0.4));
_initial_set("editors/2d/constrain_editor_view", true);
_initial_set("editors/2d/warped_mouse_panning", true);
_initial_set("editors/2d/simple_panning", false);
_initial_set("editors/2d/scroll_to_pan", false);
_initial_set("editors/2d/pan_speed", 20);
// Tiles editor
_initial_set("editors/tiles_editor/display_grid", true);
_initial_set("editors/tiles_editor/grid_color", Color(1.0, 0.5, 0.2, 0.5));
// Polygon editor
_initial_set("editors/poly_editor/point_grab_radius", 8);
_initial_set("editors/poly_editor/show_previous_outline", true);
// Animation
_initial_set("editors/animation/autorename_animation_tracks", true);
_initial_set("editors/animation/confirm_insert_track", true);
_initial_set("editors/animation/default_create_bezier_tracks", false);
_initial_set("editors/animation/default_create_reset_tracks", true);
_initial_set("editors/animation/onion_layers_past_color", Color(1, 0, 0));
_initial_set("editors/animation/onion_layers_future_color", Color(0, 1, 0));
// Visual editors
_initial_set("editors/visual_editors/minimap_opacity", 0.85);
hints["editors/visual_editors/minimap_opacity"] = PropertyInfo(Variant::FLOAT, "editors/visual_editors/minimap_opacity", PROPERTY_HINT_RANGE, "0.0,1.0,0.01", PROPERTY_USAGE_DEFAULT);
/* Run */
// Window placement
_initial_set("run/window_placement/rect", 1);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen");
String screen_hints = "Same as Editor,Previous Monitor,Next Monitor";
for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) {
screen_hints += ",Monitor " + itos(i + 1);
}
_initial_set("run/window_placement/rect_custom_position", Vector2());
_initial_set("run/window_placement/screen", 0);
hints["run/window_placement/screen"] = PropertyInfo(Variant::INT, "run/window_placement/screen", PROPERTY_HINT_ENUM, screen_hints);
// Auto save
_initial_set("run/auto_save/save_before_running", true);
// Output
_initial_set("run/output/font_size", 13);
hints["run/output/font_size"] = PropertyInfo(Variant::INT, "run/output/font_size", PROPERTY_HINT_RANGE, "8,48,1");
_initial_set("run/output/always_clear_output_on_play", true);
_initial_set("run/output/always_open_output_on_play", true);
_initial_set("run/output/always_close_output_on_stop", false);
/* Network */
// Debug
_initial_set("network/debug/remote_host", "127.0.0.1"); // Hints provided in setup_network
_initial_set("network/debug/remote_port", 6007);
hints["network/debug/remote_port"] = PropertyInfo(Variant::INT, "network/debug/remote_port", PROPERTY_HINT_RANGE, "1,65535,1");
// SSL
_initial_set("network/ssl/editor_ssl_certificates", _SYSTEM_CERTS_PATH);
hints["network/ssl/editor_ssl_certificates"] = PropertyInfo(Variant::STRING, "network/ssl/editor_ssl_certificates", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem");
/* Extra config */
_initial_set("project_manager/sorting_order", 0);
hints["project_manager/sorting_order"] = PropertyInfo(Variant::INT, "project_manager/sorting_order", PROPERTY_HINT_ENUM, "Name,Path,Last Edited");
if (p_extra_config.is_valid()) {
if (p_extra_config->has_section("init_projects") && p_extra_config->has_section_key("init_projects", "list")) {
Vector<String> list = p_extra_config->get_value("init_projects", "list");
for (int i = 0; i < list.size(); i++) {
String name = list[i].replace("/", "::");
set("projects/" + name, list[i]);
};
};
if (p_extra_config->has_section("presets")) {
List<String> keys;
p_extra_config->get_section_keys("presets", &keys);
for (List<String>::Element *E = keys.front(); E; E = E->next()) {
String key = E->get();
Variant val = p_extra_config->get_value("presets", key);
set(key, val);
};
};
};
}
void EditorSettings::_load_godot2_text_editor_theme() {
// Godot 2 is only a dark theme; it doesn't have a light theme counterpart.
_initial_set("text_editor/highlighting/symbol_color", Color(0.73, 0.87, 1.0));
_initial_set("text_editor/highlighting/keyword_color", Color(1.0, 1.0, 0.7));
_initial_set("text_editor/highlighting/control_flow_keyword_color", Color(1.0, 0.85, 0.7));
_initial_set("text_editor/highlighting/base_type_color", Color(0.64, 1.0, 0.83));
_initial_set("text_editor/highlighting/engine_type_color", Color(0.51, 0.83, 1.0));
_initial_set("text_editor/highlighting/user_type_color", Color(0.42, 0.67, 0.93));
_initial_set("text_editor/highlighting/comment_color", Color(0.4, 0.4, 0.4));
_initial_set("text_editor/highlighting/string_color", Color(0.94, 0.43, 0.75));
_initial_set("text_editor/highlighting/background_color", Color(0.13, 0.12, 0.15));
_initial_set("text_editor/highlighting/completion_background_color", Color(0.17, 0.16, 0.2));
_initial_set("text_editor/highlighting/completion_selected_color", Color(0.26, 0.26, 0.27));
_initial_set("text_editor/highlighting/completion_existing_color", Color(0.13, 0.87, 0.87, 0.87));
_initial_set("text_editor/highlighting/completion_scroll_color", Color(1, 1, 1));
_initial_set("text_editor/highlighting/completion_font_color", Color(0.67, 0.67, 0.67));
_initial_set("text_editor/highlighting/text_color", Color(0.67, 0.67, 0.67));
_initial_set("text_editor/highlighting/line_number_color", Color(0.67, 0.67, 0.67, 0.4));
_initial_set("text_editor/highlighting/safe_line_number_color", Color(0.67, 0.78, 0.67, 0.6));
_initial_set("text_editor/highlighting/caret_color", Color(0.67, 0.67, 0.67));
_initial_set("text_editor/highlighting/caret_background_color", Color(0, 0, 0));
_initial_set("text_editor/highlighting/text_selected_color", Color(0, 0, 0));
_initial_set("text_editor/highlighting/selection_color", Color(0.41, 0.61, 0.91, 0.35));
_initial_set("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
_initial_set("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
_initial_set("text_editor/highlighting/line_length_guideline_color", Color(0.3, 0.5, 0.8, 0.1));
_initial_set("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
_initial_set("text_editor/highlighting/number_color", Color(0.92, 0.58, 0.2));
_initial_set("text_editor/highlighting/function_color", Color(0.4, 0.64, 0.81));
_initial_set("text_editor/highlighting/member_variable_color", Color(0.9, 0.31, 0.35));
_initial_set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
_initial_set("text_editor/highlighting/bookmark_color", Color(0.08, 0.49, 0.98));
_initial_set("text_editor/highlighting/breakpoint_color", Color(0.9, 0.29, 0.3));
_initial_set("text_editor/highlighting/executing_line_color", Color(0.98, 0.89, 0.27));
_initial_set("text_editor/highlighting/code_folding_color", Color(0.8, 0.8, 0.8, 0.8));
_initial_set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
_initial_set("text_editor/highlighting/search_result_border_color", Color(0.41, 0.61, 0.91, 0.38));
}
bool EditorSettings::_save_text_editor_theme(String p_file) {
String theme_section = "color_theme";
Ref<ConfigFile> cf = memnew(ConfigFile); // hex is better?
List<String> keys;
props.get_key_list(&keys);
keys.sort();
for (const List<String>::Element *E = keys.front(); E; E = E->next()) {
const String &key = E->get();
if (key.begins_with("text_editor/highlighting/") && key.find("color") >= 0) {
cf->set_value(theme_section, key.replace("text_editor/highlighting/", ""), ((Color)props[key].variant).to_html());
}
}
Error err = cf->save(p_file);
return err == OK;
}
bool EditorSettings::_is_default_text_editor_theme(String p_theme_name) {
return p_theme_name == "default" || p_theme_name == "godot 2" || p_theme_name == "custom";
}
static Dictionary _get_builtin_script_templates() {
Dictionary templates;
// No Comments
templates["no_comments.gd"] =
"extends %BASE%\n"
"\n"
"\n"
"func _ready()%VOID_RETURN%:\n"
"%TS%pass\n";
// Empty
templates["empty.gd"] =
"extends %BASE%"
"\n"
"\n";
return templates;
}
static void _create_script_templates(const String &p_path) {
Dictionary templates = _get_builtin_script_templates();
List<Variant> keys;
templates.get_key_list(&keys);
FileAccess *file = FileAccess::create(FileAccess::ACCESS_FILESYSTEM);
DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
dir->change_dir(p_path);
for (int i = 0; i < keys.size(); i++) {
if (!dir->file_exists(keys[i])) {
Error err = file->reopen(p_path.plus_file((String)keys[i]), FileAccess::WRITE);
ERR_FAIL_COND(err != OK);
file->store_string(templates[keys[i]]);
file->close();
}
}
memdelete(dir);
memdelete(file);
}
// PUBLIC METHODS
EditorSettings *EditorSettings::get_singleton() {
return singleton.ptr();
}
void EditorSettings::create() {
if (singleton.ptr()) {
return; //pointless
}
DirAccess *dir = nullptr;
String data_path;
String data_dir;
String config_path;
String config_dir;
String cache_path;
String cache_dir;
Ref<ConfigFile> extra_config = memnew(ConfigFile);
String exe_path = OS::get_singleton()->get_executable_path().get_base_dir();
DirAccess *d = DirAccess::create_for_path(exe_path);
bool self_contained = false;
if (d->file_exists(exe_path + "/._sc_")) {
self_contained = true;
Error err = extra_config->load(exe_path + "/._sc_");
if (err != OK) {
ERR_PRINT("Can't load config from path '" + exe_path + "/._sc_'.");
}
} else if (d->file_exists(exe_path + "/_sc_")) {
self_contained = true;
Error err = extra_config->load(exe_path + "/_sc_");
if (err != OK) {
ERR_PRINT("Can't load config from path '" + exe_path + "/_sc_'.");
}
}
memdelete(d);
if (self_contained) {
// editor is self contained, all in same folder
data_path = exe_path;
data_dir = data_path.plus_file("editor_data");
config_path = exe_path;
config_dir = data_dir;
cache_path = exe_path;
cache_dir = data_dir.plus_file("cache");
} else {
// Typically XDG_DATA_HOME or %APPDATA%
data_path = OS::get_singleton()->get_data_path();
data_dir = data_path.plus_file(OS::get_singleton()->get_godot_dir_name());
// Can be different from data_path e.g. on Linux or macOS
config_path = OS::get_singleton()->get_config_path();
config_dir = config_path.plus_file(OS::get_singleton()->get_godot_dir_name());
// Can be different from above paths, otherwise a subfolder of data_dir
cache_path = OS::get_singleton()->get_cache_path();
if (cache_path == data_path) {
cache_dir = data_dir.plus_file("cache");
} else {
cache_dir = cache_path.plus_file(OS::get_singleton()->get_godot_dir_name());
}
}
ClassDB::register_class<EditorSettings>(); //otherwise it can't be unserialized
String config_file_path;
if (data_path != "" && config_path != "" && cache_path != "") {
// Validate/create data dir and subdirectories
dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (dir->change_dir(data_dir) != OK) {
dir->make_dir_recursive(data_dir);
if (dir->change_dir(data_dir) != OK) {
ERR_PRINT("Cannot create data directory!");
memdelete(dir);
goto fail;
}
}
if (dir->change_dir("templates") != OK) {
dir->make_dir("templates");
} else {
dir->change_dir("..");
}
// Validate/create cache dir
if (dir->change_dir(cache_dir) != OK) {
dir->make_dir_recursive(cache_dir);
if (dir->change_dir(cache_dir) != OK) {
ERR_PRINT("Cannot create cache directory!");
memdelete(dir);
goto fail;
}
}
// Validate/create config dir and subdirectories
if (dir->change_dir(config_dir) != OK) {
dir->make_dir_recursive(config_dir);
if (dir->change_dir(config_dir) != OK) {
ERR_PRINT("Cannot create config directory!");
memdelete(dir);
goto fail;
}
}
if (dir->change_dir("text_editor_themes") != OK) {
dir->make_dir("text_editor_themes");
} else {
dir->change_dir("..");
}
if (dir->change_dir("script_templates") != OK) {
dir->make_dir("script_templates");
} else {
dir->change_dir("..");
}
if (dir->change_dir("feature_profiles") != OK) {
dir->make_dir("feature_profiles");
} else {
dir->change_dir("..");
}
_create_script_templates(dir->get_current_dir().plus_file("script_templates"));
{
// Validate/create project-specific editor settings dir.
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir(EditorSettings::PROJECT_EDITOR_SETTINGS_PATH) != OK) {
Error err = da->make_dir_recursive(EditorSettings::PROJECT_EDITOR_SETTINGS_PATH);
if (err || da->change_dir(EditorSettings::PROJECT_EDITOR_SETTINGS_PATH) != OK) {
ERR_FAIL_MSG("Failed to create '" + EditorSettings::PROJECT_EDITOR_SETTINGS_PATH + "' folder.");
}
}
}
// Validate editor config file
String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres";
config_file_path = config_dir.plus_file(config_file_name);
if (!dir->file_exists(config_file_name)) {
memdelete(dir);
goto fail;
}
memdelete(dir);
singleton = ResourceLoader::load(config_file_path, "EditorSettings");
if (singleton.is_null()) {
WARN_PRINT("Could not open config file.");
goto fail;
}
singleton->save_changed_setting = true;
singleton->config_file_path = config_file_path;
singleton->settings_dir = config_dir;
singleton->data_dir = data_dir;
singleton->cache_dir = cache_dir;
print_verbose("EditorSettings: Load OK!");
singleton->setup_language();
singleton->setup_network();
singleton->load_favorites();
singleton->list_text_editor_themes();
return;
}
fail:
// patch init projects
if (extra_config->has_section("init_projects")) {
Vector<String> list = extra_config->get_value("init_projects", "list");
for (int i = 0; i < list.size(); i++) {
list.write[i] = exe_path.plus_file(list[i]);
};
extra_config->set_value("init_projects", "list", list);
};
singleton = Ref<EditorSettings>(memnew(EditorSettings));
singleton->save_changed_setting = true;
singleton->config_file_path = config_file_path;
singleton->settings_dir = config_dir;
singleton->data_dir = data_dir;
singleton->cache_dir = cache_dir;
singleton->_load_defaults(extra_config);
singleton->setup_language();
singleton->setup_network();
singleton->list_text_editor_themes();
}
void EditorSettings::setup_language() {
String lang = get("interface/editor/editor_language");
if (lang == "en") {
return; // Default, nothing to do.
}
// Load editor translation for configured/detected locale.
EditorTranslationList *etl = _editor_translations;
while (etl->data) {
if (etl->lang == lang) {
Vector<uint8_t> data;
data.resize(etl->uncomp_size);
Compression::decompress(data.ptrw(), etl->uncomp_size, etl->data, etl->comp_size, Compression::MODE_DEFLATE);
FileAccessMemory *fa = memnew(FileAccessMemory);
fa->open_custom(data.ptr(), data.size());
Ref<Translation> tr = TranslationLoaderPO::load_translation(fa);
if (tr.is_valid()) {
tr->set_locale(etl->lang);
TranslationServer::get_singleton()->set_tool_translation(tr);
break;
}
}
etl++;
}
// Load class reference translation.
DocTranslationList *dtl = _doc_translations;
while (dtl->data) {
if (dtl->lang == lang) {
Vector<uint8_t> data;
data.resize(dtl->uncomp_size);
Compression::decompress(data.ptrw(), dtl->uncomp_size, dtl->data, dtl->comp_size, Compression::MODE_DEFLATE);
FileAccessMemory *fa = memnew(FileAccessMemory);
fa->open_custom(data.ptr(), data.size());
Ref<Translation> tr = TranslationLoaderPO::load_translation(fa);
if (tr.is_valid()) {
tr->set_locale(dtl->lang);
TranslationServer::get_singleton()->set_doc_translation(tr);
break;
}
}
dtl++;
}
}
void EditorSettings::setup_network() {
List<IPAddress> local_ip;
IP::get_singleton()->get_local_addresses(&local_ip);
String hint;
String current = has_setting("network/debug/remote_host") ? get("network/debug/remote_host") : "";
String selected = "127.0.0.1";
// Check that current remote_host is a valid interface address and populate hints.
for (List<IPAddress>::Element *E = local_ip.front(); E; E = E->next()) {
String ip = E->get();
// link-local IPv6 addresses don't work, skipping them
if (ip.begins_with("fe80:0:0:0:")) { // fe80::/64
continue;
}
// Same goes for IPv4 link-local (APIPA) addresses.
if (ip.begins_with("169.254.")) { // 169.254.0.0/16
continue;
}
// Select current IP (found)
if (ip == current) {
selected = ip;
}
if (hint != "") {
hint += ",";
}
hint += ip;
}
// Add hints with valid IP addresses to remote_host property.
add_property_hint(PropertyInfo(Variant::STRING, "network/debug/remote_host", PROPERTY_HINT_ENUM, hint));
// Fix potentially invalid remote_host due to network change.
set("network/debug/remote_host", selected);
}
void EditorSettings::save() {
//_THREAD_SAFE_METHOD_
if (!singleton.ptr()) {
return;
}
if (singleton->config_file_path == "") {
ERR_PRINT("Cannot save EditorSettings config, no valid path");
return;
}
Error err = ResourceSaver::save(singleton->config_file_path, singleton);
if (err != OK) {
ERR_PRINT("Error saving editor settings to " + singleton->config_file_path);
} else {
print_verbose("EditorSettings: Save OK!");
}
}
void EditorSettings::destroy() {
if (!singleton.ptr()) {
return;
}
save();
singleton = Ref<EditorSettings>();
}
void EditorSettings::set_optimize_save(bool p_optimize) {
optimize_save = p_optimize;
}
// Properties
void EditorSettings::set_setting(const String &p_setting, const Variant &p_value) {
_THREAD_SAFE_METHOD_
set(p_setting, p_value);
}
Variant EditorSettings::get_setting(const String &p_setting) const {
_THREAD_SAFE_METHOD_
return get(p_setting);
}
bool EditorSettings::has_setting(const String &p_setting) const {
_THREAD_SAFE_METHOD_
return props.has(p_setting);
}
void EditorSettings::erase(const String &p_setting) {
_THREAD_SAFE_METHOD_
props.erase(p_setting);
}
void EditorSettings::raise_order(const String &p_setting) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!props.has(p_setting));
props[p_setting].order = ++last_order;
}
void EditorSettings::set_restart_if_changed(const StringName &p_setting, bool p_restart) {
_THREAD_SAFE_METHOD_
if (!props.has(p_setting)) {
return;
}
props[p_setting].restart_if_changed = p_restart;
}
void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value, bool p_update_current) {
_THREAD_SAFE_METHOD_
if (!props.has(p_setting)) {
return;
}
props[p_setting].initial = p_value;
props[p_setting].has_default_value = true;
if (p_update_current) {
set(p_setting, p_value);
}
}
Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_restart_if_changed) {
Variant ret = p_default;
if (EditorSettings::get_singleton()->has_setting(p_setting)) {
ret = EditorSettings::get_singleton()->get(p_setting);
} else {
EditorSettings::get_singleton()->set_manually(p_setting, p_default);
EditorSettings::get_singleton()->set_restart_if_changed(p_setting, p_restart_if_changed);
}
if (!EditorSettings::get_singleton()->has_default_value(p_setting)) {
EditorSettings::get_singleton()->set_initial_value(p_setting, p_default);
}
return ret;
}
Variant _EDITOR_GET(const String &p_setting) {
ERR_FAIL_COND_V(!EditorSettings::get_singleton()->has_setting(p_setting), Variant());
return EditorSettings::get_singleton()->get(p_setting);
}
bool EditorSettings::property_can_revert(const String &p_setting) {
if (!props.has(p_setting)) {
return false;
}
if (!props[p_setting].has_default_value) {
return false;
}
return props[p_setting].initial != props[p_setting].variant;
}
Variant EditorSettings::property_get_revert(const String &p_setting) {
if (!props.has(p_setting) || !props[p_setting].has_default_value) {
return Variant();
}
return props[p_setting].initial;
}
void EditorSettings::add_property_hint(const PropertyInfo &p_hint) {
_THREAD_SAFE_METHOD_
hints[p_hint.name] = p_hint;
}
// Data directories
String EditorSettings::get_data_dir() const {
return data_dir;
}
String EditorSettings::get_templates_dir() const {
return get_data_dir().plus_file("templates");
}
// Config directories
String EditorSettings::get_settings_dir() const {
return settings_dir;
}
String EditorSettings::get_project_settings_dir() const {
return EditorSettings::PROJECT_EDITOR_SETTINGS_PATH;
}
String EditorSettings::get_text_editor_themes_dir() const {
return get_settings_dir().plus_file("text_editor_themes");
}
String EditorSettings::get_script_templates_dir() const {
return get_settings_dir().plus_file("script_templates");
}
String EditorSettings::get_project_script_templates_dir() const {
return ProjectSettings::get_singleton()->get("editor/script/templates_search_path");
}
// Cache directory
String EditorSettings::get_cache_dir() const {
return cache_dir;
}
String EditorSettings::get_feature_profiles_dir() const {
return get_settings_dir().plus_file("feature_profiles");
}
// Metadata
void EditorSettings::set_project_metadata(const String &p_section, const String &p_key, Variant p_data) {
Ref<ConfigFile> cf = memnew(ConfigFile);
String path = get_project_settings_dir().plus_file("project_metadata.cfg");
Error err;
err = cf->load(path);
ERR_FAIL_COND_MSG(err != OK && err != ERR_FILE_NOT_FOUND, "Cannot load editor settings from file '" + path + "'.");
cf->set_value(p_section, p_key, p_data);
err = cf->save(path);
ERR_FAIL_COND_MSG(err != OK, "Cannot save editor settings to file '" + path + "'.");
}
Variant EditorSettings::get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const {
Ref<ConfigFile> cf = memnew(ConfigFile);
String path = get_project_settings_dir().plus_file("project_metadata.cfg");
Error err = cf->load(path);
if (err != OK) {
return p_default;
}
return cf->get_value(p_section, p_key, p_default);
}
void EditorSettings::set_favorites(const Vector<String> &p_favorites) {
favorites = p_favorites;
FileAccess *f = FileAccess::open(get_project_settings_dir().plus_file("favorites"), FileAccess::WRITE);
if (f) {
for (int i = 0; i < favorites.size(); i++) {
f->store_line(favorites[i]);
}
memdelete(f);
}
}
Vector<String> EditorSettings::get_favorites() const {
return favorites;
}
void EditorSettings::set_recent_dirs(const Vector<String> &p_recent_dirs) {
recent_dirs = p_recent_dirs;
FileAccess *f = FileAccess::open(get_project_settings_dir().plus_file("recent_dirs"), FileAccess::WRITE);
if (f) {
for (int i = 0; i < recent_dirs.size(); i++) {
f->store_line(recent_dirs[i]);
}
memdelete(f);
}
}
Vector<String> EditorSettings::get_recent_dirs() const {
return recent_dirs;
}
void EditorSettings::load_favorites() {
FileAccess *f = FileAccess::open(get_project_settings_dir().plus_file("favorites"), FileAccess::READ);
if (f) {
String line = f->get_line().strip_edges();
while (line != "") {
favorites.push_back(line);
line = f->get_line().strip_edges();
}
memdelete(f);
}
f = FileAccess::open(get_project_settings_dir().plus_file("recent_dirs"), FileAccess::READ);
if (f) {
String line = f->get_line().strip_edges();
while (line != "") {
recent_dirs.push_back(line);
line = f->get_line().strip_edges();
}
memdelete(f);
}
}
bool EditorSettings::is_dark_theme() {
int AUTO_COLOR = 0;
int LIGHT_COLOR = 2;
Color base_color = get("interface/theme/base_color");
int icon_font_color_setting = get("interface/theme/icon_and_font_color");
return (icon_font_color_setting == AUTO_COLOR && ((base_color.r + base_color.g + base_color.b) / 3.0) < 0.5) || icon_font_color_setting == LIGHT_COLOR;
}
void EditorSettings::list_text_editor_themes() {
String themes = "Default,Godot 2,Custom";
DirAccess *d = DirAccess::open(get_text_editor_themes_dir());
if (d) {
List<String> custom_themes;
d->list_dir_begin();
String file = d->get_next();
while (file != String()) {
if (file.get_extension() == "tet" && !_is_default_text_editor_theme(file.get_basename().to_lower())) {
custom_themes.push_back(file.get_basename());
}
file = d->get_next();
}
d->list_dir_end();
memdelete(d);
custom_themes.sort();
for (List<String>::Element *E = custom_themes.front(); E; E = E->next()) {
themes += "," + E->get();
}
}
add_property_hint(PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, themes));
}
void EditorSettings::load_text_editor_theme() {
String p_file = get("text_editor/theme/color_theme");
if (_is_default_text_editor_theme(p_file.get_file().to_lower())) {
if (p_file == "Godot 2") {
_load_godot2_text_editor_theme();
}
return; // sorry for "Settings changed" console spam
}
String theme_path = get_text_editor_themes_dir().plus_file(p_file + ".tet");
Ref<ConfigFile> cf = memnew(ConfigFile);
Error err = cf->load(theme_path);
if (err != OK) {
return;
}
List<String> keys;
cf->get_section_keys("color_theme", &keys);
for (List<String>::Element *E = keys.front(); E; E = E->next()) {
String key = E->get();
String val = cf->get_value("color_theme", key);
// don't load if it's not already there!
if (has_setting("text_editor/highlighting/" + key)) {
// make sure it is actually a color
if (val.is_valid_html_color() && key.find("color") >= 0) {
props["text_editor/highlighting/" + key].variant = Color::html(val); // change manually to prevent "Settings changed" console spam
}
}
}
emit_signal("settings_changed");
// if it doesn't load just use what is currently loaded
}
bool EditorSettings::import_text_editor_theme(String p_file) {
if (!p_file.ends_with(".tet")) {
return false;
} else {
if (p_file.get_file().to_lower() == "default.tet") {
return false;
}
DirAccess *d = DirAccess::open(get_text_editor_themes_dir());
if (d) {
d->copy(p_file, get_text_editor_themes_dir().plus_file(p_file.get_file()));
memdelete(d);
return true;
}
}
return false;
}
bool EditorSettings::save_text_editor_theme() {
String p_file = get("text_editor/theme/color_theme");
if (_is_default_text_editor_theme(p_file.get_file().to_lower())) {
return false;
}
String theme_path = get_text_editor_themes_dir().plus_file(p_file + ".tet");
return _save_text_editor_theme(theme_path);
}
bool EditorSettings::save_text_editor_theme_as(String p_file) {
if (!p_file.ends_with(".tet")) {
p_file += ".tet";
}
if (_is_default_text_editor_theme(p_file.get_file().to_lower().trim_suffix(".tet"))) {
return false;
}
if (_save_text_editor_theme(p_file)) {
// switch to theme is saved in the theme directory
list_text_editor_themes();
String theme_name = p_file.substr(0, p_file.length() - 4).get_file();
if (p_file.get_base_dir() == get_text_editor_themes_dir()) {
_initial_set("text_editor/theme/color_theme", theme_name);
load_text_editor_theme();
}
return true;
}
return false;
}
bool EditorSettings::is_default_text_editor_theme() {
String p_file = get("text_editor/theme/color_theme");
return _is_default_text_editor_theme(p_file.get_file().to_lower());
}
Vector<String> EditorSettings::get_script_templates(const String &p_extension, const String &p_custom_path) {
Vector<String> templates;
String template_dir = get_script_templates_dir();
if (!p_custom_path.is_empty()) {
template_dir = p_custom_path;
}
DirAccess *d = DirAccess::open(template_dir);
if (d) {
d->list_dir_begin();
String file = d->get_next();
while (file != String()) {
if (file.get_extension() == p_extension) {
templates.push_back(file.get_basename());
}
file = d->get_next();
}
d->list_dir_end();
memdelete(d);
}
return templates;
}
String EditorSettings::get_editor_layouts_config() const {
return get_settings_dir().plus_file("editor_layouts.cfg");
}
// Shortcuts
void EditorSettings::add_shortcut(const String &p_name, Ref<Shortcut> &p_shortcut) {
shortcuts[p_name] = p_shortcut;
}
bool EditorSettings::is_shortcut(const String &p_name, const Ref<InputEvent> &p_event) const {
const Map<String, Ref<Shortcut>>::Element *E = shortcuts.find(p_name);
ERR_FAIL_COND_V_MSG(!E, false, "Unknown Shortcut: " + p_name + ".");
return E->get()->is_shortcut(p_event);
}
Ref<Shortcut> EditorSettings::get_shortcut(const String &p_name) const {
const Map<String, Ref<Shortcut>>::Element *SC = shortcuts.find(p_name);
if (SC) {
return SC->get();
}
// If no shortcut with the provided name is found in the list, check the built-in shortcuts.
// Use the first item in the action list for the shortcut event, since a shortcut can only have 1 linked event.
Ref<Shortcut> sc;
const Map<String, List<Ref<InputEvent>>>::Element *builtin_override = builtin_action_overrides.find(p_name);
if (builtin_override) {
sc.instance();
sc->set_shortcut(builtin_override->get().front()->get());
sc->set_name(InputMap::get_singleton()->get_builtin_display_name(p_name));
}
// If there was no override, check the default builtins to see if it has an InputEvent for the provided name.
if (sc.is_null()) {
const OrderedHashMap<String, List<Ref<InputEvent>>>::ConstElement builtin_default = InputMap::get_singleton()->get_builtins().find(p_name);
if (builtin_default) {
sc.instance();
sc->set_shortcut(builtin_default.get().front()->get());
sc->set_name(InputMap::get_singleton()->get_builtin_display_name(p_name));
}
}
if (sc.is_valid()) {
// Add the shortcut to the list.
shortcuts[p_name] = sc;
return sc;
}
return Ref<Shortcut>();
}
void EditorSettings::get_shortcut_list(List<String> *r_shortcuts) {
for (const Map<String, Ref<Shortcut>>::Element *E = shortcuts.front(); E; E = E->next()) {
r_shortcuts->push_back(E->key());
}
}
Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
if (!EditorSettings::get_singleton()) {
return nullptr;
}
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
ERR_FAIL_COND_V_MSG(!sc.is_valid(), sc, "Used ED_GET_SHORTCUT with invalid shortcut: " + p_path + ".");
return sc;
}
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
#ifdef OSX_ENABLED
// Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
if (p_keycode == KEY_DELETE) {
p_keycode = KEY_MASK_CMD | KEY_BACKSPACE;
}
#endif
Ref<InputEventKey> ie;
if (p_keycode) {
ie.instance();
ie->set_unicode(p_keycode & KEY_CODE_MASK);
ie->set_keycode(p_keycode & KEY_CODE_MASK);
ie->set_shift_pressed(bool(p_keycode & KEY_MASK_SHIFT));
ie->set_alt_pressed(bool(p_keycode & KEY_MASK_ALT));
ie->set_ctrl_pressed(bool(p_keycode & KEY_MASK_CTRL));
ie->set_meta_pressed(bool(p_keycode & KEY_MASK_META));
}
if (!EditorSettings::get_singleton()) {
Ref<Shortcut> sc;
sc.instance();
sc->set_name(p_name);
sc->set_shortcut(ie);
sc->set_meta("original", ie);
return sc;
}
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
if (sc.is_valid()) {
sc->set_name(p_name); //keep name (the ones that come from disk have no name)
sc->set_meta("original", ie); //to compare against changes
return sc;
}
sc.instance();
sc->set_name(p_name);
sc->set_shortcut(ie);
sc->set_meta("original", ie); //to compare against changes
EditorSettings::get_singleton()->add_shortcut(p_path, sc);
return sc;
}
void EditorSettings::set_builtin_action_override(const String &p_name, const Array &p_events) {
List<Ref<InputEvent>> event_list;
// Override the whole list, since events may have their order changed or be added, removed or edited.
InputMap::get_singleton()->action_erase_events(p_name);
for (int i = 0; i < p_events.size(); i++) {
event_list.push_back(p_events[i]);
InputMap::get_singleton()->action_add_event(p_name, p_events[i]);
}
// Check if the provided event array is same as built-in. If it is, it does not need to be added to the overrides.
// Note that event order must also be the same.
bool same_as_builtin = true;
OrderedHashMap<String, List<Ref<InputEvent>>>::ConstElement builtin_default = InputMap::get_singleton()->get_builtins().find(p_name);
if (builtin_default) {
List<Ref<InputEvent>> builtin_events = builtin_default.get();
if (p_events.size() == builtin_events.size()) {
int event_idx = 0;
// Check equality of each event.
for (List<Ref<InputEvent>>::Element *E = builtin_events.front(); E; E = E->next()) {
if (!E->get()->shortcut_match(p_events[event_idx])) {
same_as_builtin = false;
break;
}
event_idx++;
}
} else {
same_as_builtin = false;
}
}
if (same_as_builtin && builtin_action_overrides.has(p_name)) {
builtin_action_overrides.erase(p_name);
} else {
builtin_action_overrides[p_name] = event_list;
}
// Update the shortcut (if it is used somewhere in the editor) to be the first event of the new list.
if (shortcuts.has(p_name)) {
shortcuts[p_name]->set_shortcut(event_list.front()->get());
}
}
const Array EditorSettings::get_builtin_action_overrides(const String &p_name) const {
const Map<String, List<Ref<InputEvent>>>::Element *AO = builtin_action_overrides.find(p_name);
if (AO) {
Array event_array;
List<Ref<InputEvent>> events_list = AO->get();
for (List<Ref<InputEvent>>::Element *E = events_list.front(); E; E = E->next()) {
event_array.push_back(E->get());
}
return event_array;
}
return Array();
}
void EditorSettings::notify_changes() {
_THREAD_SAFE_METHOD_
SceneTree *sml = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
if (!sml) {
return;
}
Node *root = sml->get_root()->get_child(0);
if (!root) {
return;
}
root->propagate_notification(NOTIFICATION_EDITOR_SETTINGS_CHANGED);
}
void EditorSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_setting", "name"), &EditorSettings::has_setting);
ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &EditorSettings::set_setting);
ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting);
ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value", "update_current"), &EditorSettings::set_initial_value);
ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert);
ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind);
ClassDB::bind_method(D_METHOD("get_settings_dir"), &EditorSettings::get_settings_dir);
ClassDB::bind_method(D_METHOD("get_project_settings_dir"), &EditorSettings::get_project_settings_dir);
ClassDB::bind_method(D_METHOD("set_project_metadata", "section", "key", "data"), &EditorSettings::set_project_metadata);
ClassDB::bind_method(D_METHOD("get_project_metadata", "section", "key", "default"), &EditorSettings::get_project_metadata, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("set_favorites", "dirs"), &EditorSettings::set_favorites);
ClassDB::bind_method(D_METHOD("get_favorites"), &EditorSettings::get_favorites);
ClassDB::bind_method(D_METHOD("set_recent_dirs", "dirs"), &EditorSettings::set_recent_dirs);
ClassDB::bind_method(D_METHOD("get_recent_dirs"), &EditorSettings::get_recent_dirs);
ClassDB::bind_method(D_METHOD("set_builtin_action_override", "name", "actions_list"), &EditorSettings::set_builtin_action_override);
ADD_SIGNAL(MethodInfo("settings_changed"));
BIND_CONSTANT(NOTIFICATION_EDITOR_SETTINGS_CHANGED);
}
EditorSettings::EditorSettings() {
last_order = 0;
optimize_save = true;
save_changed_setting = true;
_load_defaults();
}
EditorSettings::~EditorSettings() {
}