mirror of
https://github.com/godotengine/godot.git
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). |
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.. | ||
api | ||
doc_classes | ||
export | ||
app_delegate.h | ||
app_delegate.mm | ||
detect.py | ||
device_metrics.h | ||
device_metrics.m | ||
display_layer.h | ||
display_layer.mm | ||
display_server_ios.h | ||
display_server_ios.mm | ||
godot_app_delegate.h | ||
godot_app_delegate.m | ||
godot_ios.mm | ||
godot_view_renderer.h | ||
godot_view_renderer.mm | ||
godot_view.h | ||
godot_view.mm | ||
ios.h | ||
ios.mm | ||
joypad_ios.h | ||
joypad_ios.mm | ||
key_mapping_ios.h | ||
key_mapping_ios.mm | ||
keyboard_input_view.h | ||
keyboard_input_view.mm | ||
main.m | ||
os_ios.h | ||
os_ios.mm | ||
platform_config.h | ||
README.md | ||
SCsub | ||
tts_ios.h | ||
tts_ios.mm | ||
view_controller.h | ||
view_controller.mm | ||
vulkan_context_ios.h | ||
vulkan_context_ios.mm |
iOS platform port
This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.
See also misc/dist/ios_xcode
folder for the Xcode
project template used for packaging the iOS export templates.
Documentation
- Compiling for iOS
- Instructions on building this platform port from source.
- Exporting for iOS
- Instructions on using the compiled export templates to export a project.