godot/core/string
Rémi Verschelde 100082b3ac
Merge pull request #74760 from lassade/unicode-err-uses-replacement-char
Don't append non unicode scalar values on the string, instead use the unicode replacement char
2023-06-22 18:30:04 +02:00
..
char_range.inc
char_utils.h
locales.h
node_path.cpp
node_path.h
optimized_translation.cpp
optimized_translation.h
print_string.cpp Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
print_string.h Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Optimize Object::get_class_name 2023-04-08 19:25:50 +02:00
string_name.h Fix StringName comparison 2023-05-18 13:25:40 +02:00
translation_po.cpp
translation_po.h
translation.cpp Merge pull request #72288 from MewPurPur/use-string-repeat 2023-05-05 09:56:48 -07:00
translation.h
ucaps.h
ustring.cpp Merge pull request #74760 from lassade/unicode-err-uses-replacement-char 2023-06-22 18:30:04 +02:00
ustring.h Merge pull request #74760 from lassade/unicode-err-uses-replacement-char 2023-06-22 18:30:04 +02:00