godot/scene/main
2018-11-28 13:10:23 -03:00
..
canvas_layer.cpp Fix CanvasLayer trying to re-stack while out of tree 2018-11-16 01:01:17 +01:00
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp Node: make _generate_serial_child_name manipulate numbers as String 2018-11-21 14:18:34 +01:00
node.h Moved folding outside the resource files, now saved outside the project. 2018-10-29 16:37:09 -03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp -Send mouse motion events again to CollisionObjects (Area/Body) if they move, even if mouse does not. Fixes #16536 (likely many others should check) 2018-11-15 13:56:57 -03:00
scene_tree.h
SCsub
timer.cpp
timer.h
viewport.cpp Fixes crash, closes #24038 2018-11-28 13:10:23 -03:00
viewport.h Improved the mouse focus system (mouse keeps focus on a control while buttons are pressed). Fixes #19154 and likely many others. 2018-11-28 09:33:13 -03:00