godot/editor
Andreas Haas 162068640b Project Settings: Use capitalized properties.
There's been some inconsistency between the ProjectSettings and EditorSettings:
One would use "snake_case_properties", the other "Capitalized Properties".

This fixes that by also using capitalized properties for the project settings.
(It's actually the default, so the line setting it to false was just removed..)


Was there a strong reason for using snake_case here in the first place?
2017-05-11 22:54:54 +02:00
..
collada Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icons Add new editor and default theme (WIP) 2017-04-27 08:04:57 +02:00
import Merge pull request #8556 from ippan/obj_import 2017-05-05 22:45:36 +02:00
io_plugins Merge pull request #8610 from akien-mga/project-file-extension 2017-05-02 11:32:48 +02:00
plugins Improved freelook 2017-05-08 02:57:20 +02:00
translations Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
animation_editor.cpp Implemented scrolling factor for smooth trackpad scrolling 2017-05-07 14:23:56 +02:00
animation_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array_property_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp i18n: Add more assetlib strings to translate 2017-04-20 14:52:46 +02:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
call_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
code_editor.cpp Changed indent type settings 2017-04-26 12:14:03 +01:00
code_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
connections_dialog.cpp External editor improvements and fixes 2017-04-17 01:51:30 +02:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
create_dialog.cpp Add new editor and default theme (WIP) 2017-04-27 08:04:57 +02:00
create_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_asset_installer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp Add new editor and default theme (WIP) 2017-04-27 08:04:57 +02:00
editor_audio_buses.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_autoload_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.cpp Fix template loading 2017-05-05 22:39:04 +02:00
editor_export.h Fix template loading 2017-05-05 22:39:04 +02:00
editor_file_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_file_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_file_system.cpp Rename project file to "project.godot" 2017-05-01 17:50:19 +02:00
editor_file_system.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_fonts.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp Added a container to EditorNameDialog 2017-04-23 23:36:59 +02:00
editor_name_dialog.h Added a container to EditorNameDialog 2017-04-23 23:36:59 +02:00
editor_node.cpp Fixing previous merger's "not" vs. "!" mistake in C++ (#8664) 2017-05-06 10:31:36 +02:00
editor_node.h Separate fullscreen state for scene & script editor 2017-04-26 17:43:35 +05:30
editor_path.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
editor_path.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin_settings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_settings.cpp Improved freelook 2017-05-08 02:57:20 +02:00
editor_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.cpp Fix to use editor theme instead of handling each UI 2017-04-28 22:42:52 +09:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
export_template_manager.cpp Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
export_template_manager.h Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
file_type_cache.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
filesystem_dock.cpp Update editor theme 2017-04-28 11:01:17 +09:00
filesystem_dock.h Right-clicking a folder in the FileSystem panel now gives the option Show in file manager 2017-04-24 22:18:24 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.cpp Fix template loading 2017-05-05 22:39:04 +02:00
project_export.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_manager.cpp Rename project file to "project.godot" 2017-05-01 17:50:19 +02:00
project_manager.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_settings.cpp Project Settings: Use capitalized properties. 2017-05-11 22:54:54 +02:00
project_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
property_editor.cpp Merge pull request #8612 from magyar123/pr-show-dict-contents 2017-05-02 11:33:05 +02:00
property_editor.h Add setting to opt-out of capitalization in the property inspector 2017-04-27 08:46:16 +02:00
property_selector.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
property_selector.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pvrtc_compress.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reparent_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp Reworked look and feel of Add Script Dialog. 2017-05-06 15:52:39 +02:00
scene_tree_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_editor.cpp Tree: Ability to add tooltips to TreeItem buttons. 2017-04-26 19:14:35 +02:00
scene_tree_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_create_dialog.cpp Reworked look and feel of Add Script Dialog. 2017-05-06 15:52:39 +02:00
script_create_dialog.h Reworked look and feel of Add Script Dialog. 2017-05-06 15:52:39 +02:00
script_editor_debugger.cpp Merge pull request #8613 from magyar123/pr-debugger-display-objects 2017-05-05 22:48:42 +02:00
script_editor_debugger.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
settings_config_dialog.cpp Fix to use editor theme instead of handling each UI 2017-04-28 22:42:52 +09:00
settings_config_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
spatial_editor_gizmos.cpp Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
spatial_editor_gizmos.h Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00