godot/platform/android
volzhs 160713d4d3 Supporting Android API 23 (Android 6.0)
If we update build gradle to use ``compileSdkVersion 23``,
``org.apache.http`` package causes error. (issue #4711)

We need to use ``useLibrary 'org.apache.http.legacy'`` to solve this problem.
To use ``useLibrary``, we need to use latest gradle also.

And now, we faced another problem with ``APK Expansion`` java sources.

```
/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java
137 :             mCurrentNotification.setLatestEventInfo(mContext, mCurrentTitle, mCurrentText, mContentIntent); // causes error
```

So, some of APK Expansion java sources are updated by referencing commits from https://github.com/danikula/Google-Play-Expansion-File
And dropped V3CustomNotification.java which was for android 3.0, since godot supports android 14 (4.0) above officially.

Unfortunately, another problem, The 'MissingTranslation' error was occurred.
So, build.gradle is updated to use ``disable 'MissingTranslation'``

Additionally, I updated ``buildToolsVersion``, ``targetSdkVersion`` to latest version.

I tested APK Expansion funtionality on Android 6.0 (Nexus 9, Nexus 6p) and Android 4.4 (Galaxy Note 2)  with Google Developer console.
2016-05-20 22:57:49 +09:00
..
export Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
globals 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
java Supporting Android API 23 (Android 6.0) 2016-05-20 22:57:49 +09:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
AndroidManifest.xml.template Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
audio_driver_jandroid.cpp Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
audio_driver_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_driver_opensl.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_driver_opensl.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
build.gradle.template Supporting Android API 23 (Android 6.0) 2016-05-20 22:57:49 +09:00
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py OSX: Fix lib suffix for Android lib (#4499) 2016-05-01 11:38:15 +02:00
dir_access_android.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access_android.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access_jandroid.cpp Fix crash on android 6.0.1, fixes #3321 2016-01-12 09:57:56 +03:30
dir_access_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_android.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_android.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_jandroid.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
godot_android.cpp Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
ifaddrs_android.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_bind.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
java_bind.h More 3D Improvements 2014-05-29 10:56:39 -03:00
java_class_wrapper.cpp Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot 2016-01-08 17:53:00 -03:00
java_class_wrapper.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_glue.cpp support gamepad remapping on android 2016-01-24 05:29:09 +01:00
java_glue.h support gamepad remapping on android 2016-01-24 05:29:09 +01:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_android.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
os_android.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
platform_config.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub fix gradle build on windows 2016-03-02 12:15:39 +09:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_jandroid.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00