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176 lines
5.3 KiB
C++
176 lines
5.3 KiB
C++
// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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******************************************************************************
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*
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* Copyright (C) 2001-2008, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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******************************************************************************
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* file name: utrie2_impl.h
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* encoding: UTF-8
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* tab size: 8 (not used)
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* indentation:4
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*
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* created on: 2008sep26 (split off from utrie2.c)
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* created by: Markus W. Scherer
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*
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* Definitions needed for both runtime and builder code for UTrie2,
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* used by utrie2.c and utrie2_builder.c.
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*/
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#ifndef __UTRIE2_IMPL_H__
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#define __UTRIE2_IMPL_H__
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#ifdef UCPTRIE_DEBUG
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#include "unicode/umutablecptrie.h"
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#endif
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#include "utrie2.h"
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/* Public UTrie2 API implementation ----------------------------------------- */
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/*
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* These definitions are mostly needed by utrie2.cpp,
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* but also by utrie2_serialize() and utrie2_swap().
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*/
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// UTrie2 signature values, in platform endianness and opposite endianness.
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// The UTrie2 signature ASCII byte values spell "Tri2".
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#define UTRIE2_SIG 0x54726932
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#define UTRIE2_OE_SIG 0x32697254
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/**
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* Trie data structure in serialized form:
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*
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* UTrie2Header header;
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* uint16_t index[header.index2Length];
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* uint16_t data[header.shiftedDataLength<<2]; -- or uint32_t data[...]
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* @internal
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*/
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typedef struct UTrie2Header {
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/** "Tri2" in big-endian US-ASCII (0x54726932) */
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uint32_t signature;
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/**
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* options bit field:
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* 15.. 4 reserved (0)
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* 3.. 0 UTrie2ValueBits valueBits
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*/
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uint16_t options;
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/** UTRIE2_INDEX_1_OFFSET..UTRIE2_MAX_INDEX_LENGTH */
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uint16_t indexLength;
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/** (UTRIE2_DATA_START_OFFSET..UTRIE2_MAX_DATA_LENGTH)>>UTRIE2_INDEX_SHIFT */
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uint16_t shiftedDataLength;
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/** Null index and data blocks, not shifted. */
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uint16_t index2NullOffset, dataNullOffset;
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/**
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* First code point of the single-value range ending with U+10ffff,
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* rounded up and then shifted right by UTRIE2_SHIFT_1.
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*/
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uint16_t shiftedHighStart;
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} UTrie2Header;
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/**
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* Constants for use with UTrie2Header.options.
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* @internal
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*/
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enum {
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/** Mask to get the UTrie2ValueBits valueBits from options. */
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UTRIE2_OPTIONS_VALUE_BITS_MASK=0xf
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};
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/* Building a trie ---------------------------------------------------------- */
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/*
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* These definitions are mostly needed by utrie2_builder.c, but also by
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* utrie2_get32() and utrie2_enum().
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*/
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enum {
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/**
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* At build time, leave a gap in the index-2 table,
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* at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table
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* and the supplementary index-1 table.
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* Round up to UTRIE2_INDEX_2_BLOCK_LENGTH for proper compacting.
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*/
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UNEWTRIE2_INDEX_GAP_OFFSET=UTRIE2_INDEX_2_BMP_LENGTH,
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UNEWTRIE2_INDEX_GAP_LENGTH=
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((UTRIE2_UTF8_2B_INDEX_2_LENGTH+UTRIE2_MAX_INDEX_1_LENGTH)+UTRIE2_INDEX_2_MASK)&
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~UTRIE2_INDEX_2_MASK,
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/**
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* Maximum length of the build-time index-2 array.
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* Maximum number of Unicode code points (0x110000) shifted right by UTRIE2_SHIFT_2,
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* plus the part of the index-2 table for lead surrogate code points,
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* plus the build-time index gap,
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* plus the null index-2 block.
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*/
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UNEWTRIE2_MAX_INDEX_2_LENGTH=
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(0x110000>>UTRIE2_SHIFT_2)+
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UTRIE2_LSCP_INDEX_2_LENGTH+
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UNEWTRIE2_INDEX_GAP_LENGTH+
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UTRIE2_INDEX_2_BLOCK_LENGTH,
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UNEWTRIE2_INDEX_1_LENGTH=0x110000>>UTRIE2_SHIFT_1
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};
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/**
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* Maximum length of the build-time data array.
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* One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block,
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* plus values for the 0x400 surrogate code units.
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*/
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#define UNEWTRIE2_MAX_DATA_LENGTH (0x110000+0x40+0x40+0x400)
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/*
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* Build-time trie structure.
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*
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* Just using a boolean flag for "repeat use" could lead to data array overflow
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* because we would not be able to detect when a data block becomes unused.
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* It also leads to orphan data blocks that are kept through serialization.
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*
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* Need to use reference counting for data blocks,
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* and allocDataBlock() needs to look for a free block before increasing dataLength.
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*
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* This scheme seems like overkill for index-2 blocks since the whole index array is
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* preallocated anyway (unlike the growable data array).
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* Just allocating multiple index-2 blocks as needed.
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*/
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struct UNewTrie2 {
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int32_t index1[UNEWTRIE2_INDEX_1_LENGTH];
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int32_t index2[UNEWTRIE2_MAX_INDEX_2_LENGTH];
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uint32_t *data;
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#ifdef UCPTRIE_DEBUG
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UMutableCPTrie *t3;
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#endif
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uint32_t initialValue, errorValue;
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int32_t index2Length, dataCapacity, dataLength;
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int32_t firstFreeBlock;
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int32_t index2NullOffset, dataNullOffset;
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UChar32 highStart;
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UBool isCompacted;
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/**
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* Multi-purpose per-data-block table.
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*
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* Before compacting:
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*
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* Per-data-block reference counters/free-block list.
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* 0: unused
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* >0: reference counter (number of index-2 entries pointing here)
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* <0: next free data block in free-block list
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*
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* While compacting:
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*
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* Map of adjusted indexes, used in compactData() and compactIndex2().
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* Maps from original indexes to new ones.
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*/
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int32_t map[UNEWTRIE2_MAX_DATA_LENGTH>>UTRIE2_SHIFT_2];
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};
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#endif
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