godot/modules/mono
Ignacio Etcheverry 1509890dbc Mono: Don't compare API hashes on release builds
API hashes cannot be calculated on release builds, as bindings information is lacking. Therefore, we should not be comparing it with the generated glue hash as they will never match.
2019-09-28 01:07:57 +02:00
..
build_scripts Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
doc_classes
editor Mono: Don't compare API hashes on release builds 2019-09-28 01:07:57 +02:00
glue [Mono] Corrected rectangle intersection 2019-09-16 09:49:04 +03:00
icons
mono_gd Mono: Don't compare API hashes on release builds 2019-09-28 01:07:57 +02:00
utils Merge pull request #32051 from qarmin/some_error_explanation 2019-09-25 11:51:54 +02:00
__init__.py
.gitignore
class_db_api_json.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
class_db_api_json.h
config.py
csharp_script.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub
signal_awaiter_utils.cpp
signal_awaiter_utils.h