godot/modules/etc
Ibrahn Sahir 4e4697b1c4 Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
..
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
image_etc.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
image_etc.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
texture_loader_pkm.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
texture_loader_pkm.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00