godot/modules/webrtc/webrtc_peer_connection_gdnative.cpp
Fabio Alessandrelli 729b1e9941 WebRTC refactor. Data channels, STUN/TURN support.
A big refactor to the WebRTC module. API is now considered quite stable.

Highlights:

- Renamed `WebRTCPeer` to `WebRTCPeerConnection`.
- `WebRTCPeerConnection` no longer act as `PacketPeer`, it only handle the connection itself (a bit like `TCP_Server`)
- Added new `WebRTCDataChannel` class which inherits from `PacketPeer` to handle data transfer.
- Add `WebRTCPeerConnection.initialize` method to create a new connection with the desired configuration provided as dictionary ([see MDN docs](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/RTCPeerConnection#RTCConfiguration_dictionary)).
- Add `WebRTCPeerConnection.create_data_channel` method to create a data channel for the given connection. The connection must be in `STATE_NEW` as specified by the standard ([see MDN docs for options](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/createDataChannel#RTCDataChannelInit_dictionary)).
- Add a `data_channel_received` signal to `WebRTCPeerConnection` for in-band (not negotiated) channels.
- Renamed `WebRTCPeerConnection` `offer_created` signal to `session_description_created`.
- Renamed `WebRTCPeerConnection` `new_ice_candidate` signal to `ice_candidate_created`
2019-05-16 11:21:20 +02:00

125 lines
5.6 KiB
C++

/*************************************************************************/
/* webrtc_peer_connection_gdnative.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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#ifdef WEBRTC_GDNATIVE_ENABLED
#include "webrtc_peer_connection_gdnative.h"
#include "core/io/resource_loader.h"
#include "modules/gdnative/nativescript/nativescript.h"
#include "webrtc_data_channel_gdnative.h"
const godot_net_webrtc_library *WebRTCPeerConnectionGDNative::default_library = NULL;
Error WebRTCPeerConnectionGDNative::set_default_library(const godot_net_webrtc_library *p_lib) {
if (default_library) {
const godot_net_webrtc_library *old = default_library;
default_library = NULL;
old->unregistered();
}
default_library = p_lib;
return OK; // Maybe add version check and fail accordingly
}
WebRTCPeerConnection *WebRTCPeerConnectionGDNative::_create() {
WebRTCPeerConnectionGDNative *obj = memnew(WebRTCPeerConnectionGDNative);
ERR_EXPLAIN("Default GDNative WebRTC implementation not defined.");
ERR_FAIL_COND_V(!default_library, obj);
// Call GDNative constructor
Error err = (Error)default_library->create_peer_connection(obj);
ERR_EXPLAIN("GDNative default library constructor returned an error");
ERR_FAIL_COND_V(err != OK, obj);
return obj;
}
void WebRTCPeerConnectionGDNative::_bind_methods() {
}
WebRTCPeerConnectionGDNative::WebRTCPeerConnectionGDNative() {
interface = NULL;
}
WebRTCPeerConnectionGDNative::~WebRTCPeerConnectionGDNative() {
}
Error WebRTCPeerConnectionGDNative::initialize(Dictionary p_config) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->initialize(interface->data, (const godot_dictionary *)&p_config);
}
Ref<WebRTCDataChannel> WebRTCPeerConnectionGDNative::create_data_channel(String p_label, Dictionary p_options) {
ERR_FAIL_COND_V(interface == NULL, NULL);
return (WebRTCDataChannel *)interface->create_data_channel(interface->data, p_label.utf8().get_data(), (const godot_dictionary *)&p_options);
}
Error WebRTCPeerConnectionGDNative::create_offer() {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->create_offer(interface->data);
}
Error WebRTCPeerConnectionGDNative::set_local_description(String p_type, String p_sdp) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->set_local_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data());
}
Error WebRTCPeerConnectionGDNative::set_remote_description(String p_type, String p_sdp) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->set_remote_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data());
}
Error WebRTCPeerConnectionGDNative::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->add_ice_candidate(interface->data, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
}
Error WebRTCPeerConnectionGDNative::poll() {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->poll(interface->data);
}
void WebRTCPeerConnectionGDNative::close() {
ERR_FAIL_COND(interface == NULL);
interface->close(interface->data);
}
WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionGDNative::get_connection_state() const {
ERR_FAIL_COND_V(interface == NULL, STATE_DISCONNECTED);
return (ConnectionState)interface->get_connection_state(interface->data);
}
void WebRTCPeerConnectionGDNative::set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl) {
interface = p_impl;
}
#endif // WEBRTC_GDNATIVE_ENABLED