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729b1e9941
A big refactor to the WebRTC module. API is now considered quite stable. Highlights: - Renamed `WebRTCPeer` to `WebRTCPeerConnection`. - `WebRTCPeerConnection` no longer act as `PacketPeer`, it only handle the connection itself (a bit like `TCP_Server`) - Added new `WebRTCDataChannel` class which inherits from `PacketPeer` to handle data transfer. - Add `WebRTCPeerConnection.initialize` method to create a new connection with the desired configuration provided as dictionary ([see MDN docs](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/RTCPeerConnection#RTCConfiguration_dictionary)). - Add `WebRTCPeerConnection.create_data_channel` method to create a data channel for the given connection. The connection must be in `STATE_NEW` as specified by the standard ([see MDN docs for options](https://developer.mozilla.org/en-US/docs/Web/API/RTCPeerConnection/createDataChannel#RTCDataChannelInit_dictionary)). - Add a `data_channel_received` signal to `WebRTCPeerConnection` for in-band (not negotiated) channels. - Renamed `WebRTCPeerConnection` `offer_created` signal to `session_description_created`. - Renamed `WebRTCPeerConnection` `new_ice_candidate` signal to `ice_candidate_created`
125 lines
5.6 KiB
C++
125 lines
5.6 KiB
C++
/*************************************************************************/
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/* webrtc_peer_connection_gdnative.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef WEBRTC_GDNATIVE_ENABLED
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#include "webrtc_peer_connection_gdnative.h"
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#include "core/io/resource_loader.h"
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#include "modules/gdnative/nativescript/nativescript.h"
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#include "webrtc_data_channel_gdnative.h"
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const godot_net_webrtc_library *WebRTCPeerConnectionGDNative::default_library = NULL;
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Error WebRTCPeerConnectionGDNative::set_default_library(const godot_net_webrtc_library *p_lib) {
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if (default_library) {
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const godot_net_webrtc_library *old = default_library;
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default_library = NULL;
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old->unregistered();
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}
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default_library = p_lib;
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return OK; // Maybe add version check and fail accordingly
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}
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WebRTCPeerConnection *WebRTCPeerConnectionGDNative::_create() {
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WebRTCPeerConnectionGDNative *obj = memnew(WebRTCPeerConnectionGDNative);
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ERR_EXPLAIN("Default GDNative WebRTC implementation not defined.");
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ERR_FAIL_COND_V(!default_library, obj);
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// Call GDNative constructor
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Error err = (Error)default_library->create_peer_connection(obj);
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ERR_EXPLAIN("GDNative default library constructor returned an error");
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ERR_FAIL_COND_V(err != OK, obj);
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return obj;
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}
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void WebRTCPeerConnectionGDNative::_bind_methods() {
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}
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WebRTCPeerConnectionGDNative::WebRTCPeerConnectionGDNative() {
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interface = NULL;
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}
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WebRTCPeerConnectionGDNative::~WebRTCPeerConnectionGDNative() {
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}
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Error WebRTCPeerConnectionGDNative::initialize(Dictionary p_config) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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return (Error)interface->initialize(interface->data, (const godot_dictionary *)&p_config);
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}
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Ref<WebRTCDataChannel> WebRTCPeerConnectionGDNative::create_data_channel(String p_label, Dictionary p_options) {
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ERR_FAIL_COND_V(interface == NULL, NULL);
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return (WebRTCDataChannel *)interface->create_data_channel(interface->data, p_label.utf8().get_data(), (const godot_dictionary *)&p_options);
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}
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Error WebRTCPeerConnectionGDNative::create_offer() {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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return (Error)interface->create_offer(interface->data);
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}
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Error WebRTCPeerConnectionGDNative::set_local_description(String p_type, String p_sdp) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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return (Error)interface->set_local_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data());
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}
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Error WebRTCPeerConnectionGDNative::set_remote_description(String p_type, String p_sdp) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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return (Error)interface->set_remote_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data());
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}
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Error WebRTCPeerConnectionGDNative::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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return (Error)interface->add_ice_candidate(interface->data, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
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}
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Error WebRTCPeerConnectionGDNative::poll() {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
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return (Error)interface->poll(interface->data);
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}
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void WebRTCPeerConnectionGDNative::close() {
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ERR_FAIL_COND(interface == NULL);
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interface->close(interface->data);
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}
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WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionGDNative::get_connection_state() const {
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ERR_FAIL_COND_V(interface == NULL, STATE_DISCONNECTED);
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return (ConnectionState)interface->get_connection_state(interface->data);
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}
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void WebRTCPeerConnectionGDNative::set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl) {
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interface = p_impl;
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}
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#endif // WEBRTC_GDNATIVE_ENABLED
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