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It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines. |
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.. | ||
doc_classes | ||
config.py | ||
networked_multiplayer_enet.cpp | ||
networked_multiplayer_enet.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |