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dummy
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
environment
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renderer_rd
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Merge pull request #64225 from Calinou/3d-scaling-bilinear-use-negative-mipmap-bias
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2022-08-11 21:41:37 +02:00 |
storage
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_canvas_cull.cpp
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Merge pull request #62639 from Calinou/line-antialiasing-decrease-feather-width
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2022-08-02 21:00:01 +02:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_geometry_instance.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_scene_cull.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_scene_cull.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_scene.cpp
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renderer_scene.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_viewport.cpp
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Use negative mipmap LOD bias for sub-native bilinear 3D scale
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2022-08-10 17:16:02 +02:00 |
renderer_viewport.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device.cpp
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |
rendering_device.h
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |
rendering_server_default.cpp
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rendering_server_default.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Merge pull request #64310 from Chaosus/shader_texture_funcs
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2022-08-12 21:28:22 +03:00 |
shader_compiler.h
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shader_language.cpp
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Merge pull request #64310 from Chaosus/shader_texture_funcs
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2022-08-12 21:28:22 +03:00 |
shader_language.h
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shader_preprocessor.cpp
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Add elif directive to shader preprocessor
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2022-08-15 22:06:49 +03:00 |
shader_preprocessor.h
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Add elif directive to shader preprocessor
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2022-08-15 22:06:49 +03:00 |
shader_types.cpp
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Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
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2022-08-02 17:30:41 +02:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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