godot/core/templates
Juan Linietsky c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool
The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient.
It can also be better debugged.
2022-07-25 15:39:50 +02:00
..
bin_sorted_array.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
command_queue_mt.cpp
command_queue_mt.h
cowdata.h
hash_map.h Optimize HashMap/HashSet using fastmod 2022-06-23 18:08:52 +02:00
hash_set.h Optimize HashMap/HashSet using fastmod 2022-06-23 18:08:52 +02:00
hashfuncs.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
list.h
local_vector.h Avoid manual memory management of certain arrays in Vulkan RD 2022-06-28 10:01:46 +02:00
lru.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
oa_hash_map.h
paged_allocator.h
paged_array.h
pair.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
pass_func.h
pooled_list.h
rb_map.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
rb_set.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
rid_owner.cpp
rid_owner.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
rid.h
ring_buffer.h
safe_list.h
safe_refcount.h Implement a Worker ThreadPool 2022-07-22 11:46:48 +02:00
SCsub
search_array.h
self_list.h
simple_type.h
sort_array.h
vector.h Prevent out-of-bounds write in array conversion; avoid logspam on empty arrays. 2022-06-30 18:04:33 -07:00
vmap.h
vset.h