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tiles
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Allow editing several tiles animations at once
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2021-10-06 13:20:29 +02:00 |
abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Use functions defined in the their classes.
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2021-09-29 09:36:34 +05:45 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
animation_player_editor_plugin.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
animation_state_machine_editor.cpp
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
canvas_item_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_3d_editor_plugin.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
collision_polygon_3d_editor_plugin.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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font_editor_plugin.cpp
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font_editor_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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Fix GPUParticle3D emission point generation
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2021-09-24 23:11:10 +02:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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Rename Node's filename property to scene_file_path for clarity
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2021-09-30 16:50:25 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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Rename Node's filename property to scene_file_path for clarity
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2021-09-30 16:50:25 +02:00 |
lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
node_3d_editor_gizmos.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
node_3d_editor_plugin.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
node_3d_editor_plugin.h
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
occluder_instance_3d_editor_plugin.cpp
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Rename Node's filename property to scene_file_path for clarity
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2021-09-30 16:50:25 +02:00 |
occluder_instance_3d_editor_plugin.h
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ot_features_plugin.cpp
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ot_features_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
path_3d_editor_plugin.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
physical_bone_3d_editor_plugin.cpp
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Remove editor code in PhysicalBone3D
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2021-10-01 08:02:38 -07:00 |
physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Construct values only when necessary.
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2021-09-25 14:46:45 +05:45 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
script_editor_plugin.h
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
script_text_editor.cpp
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Fixed ScriptTextEditor errors/warnings panel formatting.
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2021-10-04 18:03:26 +10:00 |
script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
shader_editor_plugin.h
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shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
skeleton_3d_editor_plugin.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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text_editor.h
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texture_3d_editor_plugin.cpp
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texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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TexturePreview Update text when texture is being changed
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2021-09-25 00:10:12 +02:00 |
texture_editor_plugin.h
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TexturePreview Update text when texture is being changed
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2021-09-25 00:10:12 +02:00 |
texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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Use functions defined in the their classes.
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2021-09-29 09:36:34 +05:45 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Merge pull request #53277 from YeldhamDev/tabs_renaming
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2021-10-01 07:52:29 +02:00 |
theme_editor_plugin.h
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theme_editor_preview.cpp
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Use functions defined in the their classes.
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2021-09-29 09:36:34 +05:45 |
theme_editor_preview.h
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version_control_editor_plugin.cpp
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
visual_shader_editor_plugin.h
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voxel_gi_editor_plugin.cpp
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Rename Node's filename property to scene_file_path for clarity
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2021-09-30 16:50:25 +02:00 |
voxel_gi_editor_plugin.h
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