godot/modules/mono/editor
Paul Joannon 139a5df821
Cleanup C# projects, code quality & style
New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)

Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations

Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00
..
Godot.NET.Sdk Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
GodotTools Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
script_templates Expose a method to get gravity for any physics body 2024-01-30 23:57:38 -06:00
bindings_generator.cpp Cleanup C# projects, code quality & style 2024-02-27 20:11:24 +01:00
bindings_generator.h C#: Add deprecated message to generated bindings 2024-02-23 20:30:36 +01:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h
editor_internal_calls.cpp Merge pull request #86676 from rune-scape/sparse-script-reload 2024-01-17 18:52:54 +01:00
editor_internal_calls.h
hostfxr_resolver.cpp C#: Hide hostfxr not found error 2023-09-15 14:12:01 +02:00
hostfxr_resolver.h
semver.cpp
semver.h