.. |
forward_clustered
|
Implement distance fade and transparency
|
2021-10-25 11:39:34 +02:00 |
forward_mobile
|
Implement distance fade and transparency
|
2021-10-25 11:39:34 +02:00 |
shaders
|
Fix shader crashing when using ALBEDO or ALPHA in light function
|
2021-11-11 11:59:30 +03:00 |
cluster_builder_rd.cpp
|
|
|
cluster_builder_rd.h
|
|
|
effects_rd.cpp
|
Repaired mistyped of 'threshold' on several files.
|
2021-10-31 22:11:42 +07:00 |
effects_rd.h
|
Repaired mistyped of 'threshold' on several files.
|
2021-10-31 22:11:42 +07:00 |
pipeline_cache_rd.cpp
|
|
|
pipeline_cache_rd.h
|
|
|
renderer_canvas_render_rd.cpp
|
clang-format: Various fixes to comments alignment from clang-format 13
|
2021-10-28 15:43:36 +02:00 |
renderer_canvas_render_rd.h
|
|
|
renderer_compositor_rd.cpp
|
|
|
renderer_compositor_rd.h
|
|
|
renderer_scene_environment_rd.cpp
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene_environment_rd.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene_gi_rd.cpp
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene_gi_rd.h
|
|
|
renderer_scene_render_rd.cpp
|
Implement CameraEffects override_exposure
|
2021-11-08 21:14:56 +00:00 |
renderer_scene_render_rd.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene_sky_rd.cpp
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene_sky_rd.h
|
|
|
renderer_storage_rd.cpp
|
Fix multimesh buffer overflow in RendererStorageRD
|
2021-10-31 18:48:51 +01:00 |
renderer_storage_rd.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
SCsub
|
|
|
shader_compiler_rd.cpp
|
|
|
shader_compiler_rd.h
|
|
|
shader_rd.cpp
|
|
|
shader_rd.h
|
|
|