godot/modules/gdnative
Karroffel 135c2112ad added an optional parameter to OS symbol lookup
When looking up a symbol from a library, previously an error was
shown when the symbol did not exist. That caused confusion when the
lookup was completely optional.
This adds a new parameter to that method so that those errors can
be handled manually if needed.
2017-07-27 11:13:21 +02:00
..
godot Add a way to retrieve stack bottom of the main thread 2017-07-25 10:53:31 +07:00
config.py Finish implementation of GDnative builtins bindings 2017-05-19 23:28:15 +02:00
gdnative.cpp [GDNative] basic OS detection 2017-07-24 22:43:32 +02:00
gdnative.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
register_types.cpp added an optional parameter to OS symbol lookup 2017-07-27 11:13:21 +02:00
register_types.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
SCsub renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00