godot/modules/navigation
Artem b8fc6b4979
NavigationServer3D.map_get_closest_point_to_segment - add an additional shortest distance check
For a case when shortest distance is between some point located on a face's
edge and some point located on a line segment.
2024-06-29 19:50:10 +02:00
..
2d Fix thread-use causing navigation polygon data corruption 2024-06-21 12:58:03 +02:00
3d Merge pull request #93407 from smix8/lock_this_geometry_up 2024-06-21 10:14:38 +02:00
editor [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
config.py
nav_agent.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_agent.h Remove self includes in some files 2024-02-27 17:10:54 +01:00
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp NavigationServer3D.map_get_closest_point_to_segment - add an additional shortest distance check 2024-06-29 19:50:10 +02:00
nav_map.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_region.cpp Remove unused navigation polygon properties 2024-06-22 21:55:48 +02:00
nav_region.h Fix thread use causing navigation mesh data corruption 2024-06-21 09:39:16 +02:00
nav_rid.h
nav_utils.h Remove unused navigation polygon properties 2024-06-22 21:55:48 +02:00
register_types.cpp Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
register_types.h
SCsub Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00