godot/drivers/unix
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
..
dir_access_unix.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
dir_access_unix.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
file_access_unix.cpp Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
file_access_unix.h Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
ip_unix.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
ip_unix.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
net_socket_posix.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
net_socket_posix.h
os_unix.cpp Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
os_unix.h Add OS::is_process_running function. 2022-05-03 17:27:17 -07:00
SCsub
syslog_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
syslog_logger.h
thread_posix.cpp
thread_posix.h