mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
12 lines
502 B
XML
12 lines
502 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeSDFRaymarch" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
SDF raymarching algorithm to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Casts a ray against the screen SDF (signed-distance field) and returns the distance travelled.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|