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canvas_item.cpp
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Use C++11 raw literals for shader code to improve readability
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2021-07-19 08:19:50 +02:00 |
canvas_item.h
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Implement animation slice drawing in CanvasItem
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2021-06-17 12:42:27 -03:00 |
canvas_layer.cpp
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
canvas_layer.h
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
http_request.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
http_request.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
instance_placeholder.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
instance_placeholder.h
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node.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
node.h
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Merge pull request #38819 from EricEzaM/improve-to_string-for-nodes
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2021-07-15 15:11:21 +02:00 |
resource_preloader.cpp
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resource_preloader.h
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scene_tree.cpp
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Merge pull request #50206 from groud/undoredo_increase_args_count
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2021-07-20 09:50:01 +02:00 |
scene_tree.h
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[Net] Remove most multiplayer hooks from SceneTree.
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2021-07-12 15:28:01 +02:00 |
SCsub
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shader_globals_override.cpp
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Fix Command Queue Crash
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2021-07-07 10:57:56 -03:00 |
shader_globals_override.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
timer.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
timer.h
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
viewport.cpp
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Merge pull request #50566 from reduz/optimize-stringname-usage
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2021-07-19 15:20:25 +02:00 |
viewport.h
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Merge pull request #47395 from sygi/shape_idx_collision
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2021-07-16 19:05:08 +02:00 |
window.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
window.h
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Add type variations to Theme
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2021-07-13 02:26:28 +03:00 |