godot/drivers/gles2
Rémi Verschelde 123931f7eb
Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2
Moving lens distortion shader into drivers and adding GLES2 support
2018-10-02 15:08:59 +02:00
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shaders Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
rasterizer_canvas_gles2.cpp Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
rasterizer_canvas_gles2.h Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
rasterizer_gles2.cpp Merge pull request #22574 from BastiaanOlij/mobile_vr_gles2 2018-10-02 15:08:59 +02:00
rasterizer_gles2.h Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
rasterizer_scene_gles2.cpp Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export. 2018-10-02 10:00:15 -03:00
rasterizer_scene_gles2.h This fixes a bug in refprobe blending, but I have no idea when I fixed it. It just started working all of sudden.. 2018-09-29 17:03:35 -03:00
rasterizer_storage_gles2.cpp Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export. 2018-10-02 10:00:15 -03:00
rasterizer_storage_gles2.h Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. 2018-09-29 13:49:34 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shader_compiler_gles2.cpp Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. 2018-09-29 13:49:34 -03:00
shader_compiler_gles2.h
shader_gles2.cpp
shader_gles2.h Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00