godot/core/os
Hugo Locurcio 2daaf0fdc3
Make platform feature tag names lowercase
Feature tag names are still case-sensitive, but this makes built-in
feature tags more consistent.

- `Windows` -> `windows`
- `OSX` -> `osx`
- `LinuxBSD` -> `linuxbsd`
- `Android` -> `android`
- `iOS` -> `ios`
- `HTML5` -> `html5`
- `JavaScript` -> `javascript`
- `UWP` -> `uwp`
2021-08-31 20:34:44 +02:00
..
keyboard.cpp
keyboard.h Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
main_loop.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
main_loop.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
memory.cpp
memory.h Refactors the memnew_placement. 2021-08-13 10:18:34 +02:00
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
os.h Add partial support for Android scoped storage. 2021-08-16 23:11:56 -07:00
pool_allocator.cpp
pool_allocator.h
rw_lock.h
SCsub
semaphore.h
spin_lock.h
thread_safe.h
thread.cpp
thread.h
threaded_array_processor.h
time.cpp
time.h