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animated_sprite.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
animated_sprite.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
area_2d.cpp
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area_2d.h
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audio_stream_player_2d.cpp
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audio_stream_player_2d.h
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back_buffer_copy.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
back_buffer_copy.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
camera_2d.cpp
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camera_2d.h
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canvas_item.cpp
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Merge pull request #18172 from Chaosus/fix_notification
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2018-04-18 16:35:38 +02:00 |
canvas_item.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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collision_object_2d.h
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collision_polygon_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_polygon_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_shape_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_shape_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
joints_2d.cpp
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joints_2d.h
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light_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
light_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
line_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
line_builder.cpp
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line_builder.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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navigation2d.cpp
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navigation2d.h
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navigation_polygon.cpp
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navigation_polygon.h
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node_2d.cpp
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Fix Node2D::global_position to have Vector2 type
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2018-04-24 10:50:05 +07:00 |
node_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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Removed strange custom world2d in CanvasLayer, been there since always and not sure why.
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2018-04-07 19:43:09 -03:00 |
parallax_layer.h
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particles_2d.cpp
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particles_2d.h
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path_2d.cpp
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Ability to change path color with self modulate
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2018-04-17 15:06:15 +09:00 |
path_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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physics_body_2d.h
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polygon_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
polygon_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
position_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
position_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
ray_cast_2d.cpp
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Use internal physics processing for Nodes' internal logic
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2018-04-11 09:28:14 +02:00 |
ray_cast_2d.h
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remote_transform_2d.cpp
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remote_transform_2d.h
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screen_button.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
screen_button.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
SCsub
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skeleton_2d.cpp
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skeleton_2d.h
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sprite.cpp
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Fix error spam with Sprite has compressed texture
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2018-04-16 21:53:54 +09:00 |
sprite.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
tile_map.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
tile_map.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
visibility_notifier_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
visibility_notifier_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
y_sort.cpp
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y_sort.h
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