godot/scene/2d
2018-04-24 10:50:05 +07:00
..
animated_sprite.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
animated_sprite.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
area_2d.cpp
area_2d.h
audio_stream_player_2d.cpp
audio_stream_player_2d.h
back_buffer_copy.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
back_buffer_copy.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
camera_2d.cpp
camera_2d.h
canvas_item.cpp Merge pull request #18172 from Chaosus/fix_notification 2018-04-18 16:35:38 +02:00
canvas_item.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp
collision_object_2d.h
collision_polygon_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
collision_polygon_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
collision_shape_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
collision_shape_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
joints_2d.cpp
joints_2d.h
light_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
light_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
line_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp
mesh_instance_2d.h
navigation2d.cpp
navigation2d.h
navigation_polygon.cpp
navigation_polygon.h
node_2d.cpp Fix Node2D::global_position to have Vector2 type 2018-04-24 10:50:05 +07:00
node_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
parallax_background.cpp
parallax_background.h
parallax_layer.cpp Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
parallax_layer.h
particles_2d.cpp
particles_2d.h
path_2d.cpp Ability to change path color with self modulate 2018-04-17 15:06:15 +09:00
path_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
path_texture.cpp
path_texture.h
physics_body_2d.cpp
physics_body_2d.h
polygon_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
polygon_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
position_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
position_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
ray_cast_2d.cpp Use internal physics processing for Nodes' internal logic 2018-04-11 09:28:14 +02:00
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
screen_button.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
screen_button.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
SCsub
skeleton_2d.cpp
skeleton_2d.h
sprite.cpp Fix error spam with Sprite has compressed texture 2018-04-16 21:53:54 +09:00
sprite.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
tile_map.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
tile_map.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
visibility_notifier_2d.cpp Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
visibility_notifier_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
y_sort.cpp
y_sort.h