godot/scene
Rémi Verschelde 120aa3fca8
Merge pull request #78574 from Sauermann/fix-toplevel-reset
Fix 3D `top_level` resetting
2023-06-22 20:44:36 +02:00
..
2d Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
3d Fix 3D top_level resetting 2023-06-22 18:58:29 +02:00
animation Use get_node_or_null when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Use cached saturation for color picker when value is 0 2023-06-21 15:18:20 -07:00
main Merge pull request #78566 from kleonc/repeated-sprite-selection-fix 2023-06-22 18:32:01 +02:00
resources Update indices after removing custom data layers 2023-06-21 03:12:53 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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