godot/modules/etc1
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00
..
config.py style: Fix PEP8 blank lines issues in Python files 2016-11-01 00:35:16 +01:00
image_etc.cpp Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
image_etc.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
register_types.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
register_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
texture_loader_pkm.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
texture_loader_pkm.h dds/etc1/pbm/pvr: Make those modules and split thirdparty files 2016-10-15 11:50:39 +02:00