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That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! |
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.. | ||
locales/es/LC_MESSAGES | ||
doc_merge.py | ||
doc_status.py | ||
main.css | ||
makedocs.pot | ||
makedocs.py | ||
makedoku.py | ||
makehtml.py | ||
makemd.py | ||
makerst.py |