godot/modules/mono/build_scripts
Ignacio Etcheverry 066ae9d83b Mono/C#: Several android fixes
- Added correct config file for android dllmaps.
- Fix __Internal DllImports with a dlopen fallback.
- Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo).
- Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android.
2019-12-04 19:03:42 +01:00
..
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
api_solution_build.py Mono/C#: Prevent SCons from building API solutions in parallel 2019-11-22 23:42:24 +01:00
godot_tools_build.py Mono/C#: Prevent SCons from building API solutions in parallel 2019-11-22 23:42:24 +01:00
make_android_mono_config.py Fix 'android_mono_config.gen.cpp' not compiled first time it's generated 2019-08-26 17:46:57 +02:00
make_cs_compressed_header.py Mono: Android build and shared libraries fixes 2019-07-03 17:48:12 +02:00
mono_android_config.xml Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mono_configure.py Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mono_reg_utils.py Some small fixes to warnings in python scripts 2019-07-11 22:26:04 +05:30
solution_builder.py SCons no longer passes FrameworkPathOverride to MSBuild 2019-07-10 13:19:52 +02:00
tls_configure.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00