godot/core/templates
lawnjelly 4577dfdb67 Shadow volume culling and tighter shadow caster culling
Existing shadow caster culling takes no account of the camera.
This PR adds the highly encapsulated class RenderingLightCuller which can cut down the casters in the shadow volume to only those which can cast shadows on the camera frustum.
2024-01-30 08:38:31 +00:00
..
bin_sorted_array.h
command_queue_mt.cpp
command_queue_mt.h
cowdata.h
hash_map.h
hash_set.h
hashfuncs.h
list.h
local_vector.h
lru.h
oa_hash_map.h
paged_allocator.h
paged_array.h Shadow volume culling and tighter shadow caster culling 2024-01-30 08:38:31 +00:00
pair.h
pass_func.h
pooled_list.h
rb_map.h
rb_set.h
rid_owner.cpp
rid_owner.h
rid.h
ring_buffer.h
safe_list.h
safe_refcount.h
SCsub
search_array.h
self_list.h
simple_type.h
sort_array.h
vector.h
vmap.h
vset.h