godot/core/variant
2022-06-12 16:34:44 +08:00
..
array.cpp Add any() and all() methods to Array 2022-05-25 16:09:10 +02:00
array.h Add any() and all() methods to Array 2022-05-25 16:09:10 +02:00
binder_common.h
callable_bind.cpp
callable_bind.h
callable.cpp
callable.h
container_type_validate.h
dictionary.cpp Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
dictionary.h Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
method_ptrcall.h
native_ptr.h
SCsub
type_info.h
typed_array.h
variant_call.cpp Fix parameter name for String.left and String.right 2022-06-12 16:34:44 +08:00
variant_construct.cpp
variant_construct.h
variant_destruct.cpp
variant_destruct.h
variant_internal.h
variant_op.cpp
variant_op.h
variant_parser.cpp
variant_parser.h
variant_setget.cpp Implement read-only arrays 2022-05-17 14:14:42 -03:00
variant_setget.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
variant_utility.cpp
variant.cpp Add StringName explicitly to Variant::hash_compare 2022-06-03 11:51:46 +02:00
variant.h