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arvr
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Typo fix: "differt" -> "different"
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2019-08-28 19:12:54 +12:00 |
audio
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Merge pull request #33516 from qarmin/small_fixes
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2019-11-10 10:17:19 +01:00 |
camera
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Made constants fully upper case in camera server
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2019-06-19 22:24:54 +10:00 |
physics
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Activate Body(2D)SW when switching to rigid or character mode.
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2019-10-15 07:41:13 +02:00 |
physics_2d
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Merge pull request #32845 from madmiraal/rigidbody-mode-change
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2019-10-25 23:36:17 +02:00 |
visual
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Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
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2019-12-03 07:51:16 +01:00 |
arvr_server.cpp
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
arvr_server.h
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Use reference to constant in functions
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2019-07-10 11:54:12 +02:00 |
audio_server.cpp
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Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings.
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2019-10-11 23:40:43 +01:00 |
audio_server.h
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Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings.
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2019-10-11 23:40:43 +01:00 |
camera_server.cpp
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iOS modular build and export implementation.
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2019-12-01 21:57:18 +02:00 |
camera_server.h
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iOS modular build and export implementation.
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2019-12-01 21:57:18 +02:00 |
physics_2d_server.cpp
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Properly expose PhysicsServer methods
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2019-04-30 20:42:07 +09:00 |
physics_2d_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
physics_server.cpp
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Properly expose PhysicsServer methods
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2019-04-30 20:42:07 +09:00 |
physics_server.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
register_server_types.cpp
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Implement game camera override
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2019-10-23 02:51:32 +01:00 |
register_server_types.h
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SCsub
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
server_wrap_mt_common.h
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Free server id pools directly.
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2019-06-27 03:25:36 +03:00 |
visual_server.cpp
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |
visual_server.h
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |