mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
12 lines
488 B
XML
12 lines
488 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeSDFRaymarch" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
SDF raymarching algorithm to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Casts a ray against the screen SDF (signed-distance field) and returns the distance travelled.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|