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df66a55ef3
Removes experimental constrain_avoidance feature from NavigationRegion2D.
106 lines
5.8 KiB
XML
106 lines
5.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationRegion2D" inherits="Node2D" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A traversable 2D region that [NavigationAgent2D]s can use for pathfinding.
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</brief_description>
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<description>
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A traversable 2D region based on a [NavigationPolygon] that [NavigationAgent2D]s can use for pathfinding.
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Two regions can be connected to each other if they share a similar edge. You can set the minimum distance between two vertices required to connect two edges by using [method NavigationServer2D.map_set_edge_connection_margin].
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[b]Note:[/b] Overlapping two regions' navigation polygons is not enough for connecting two regions. They must share a similar edge.
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The pathfinding cost of entering a region from another region can be controlled with the [member enter_cost] value.
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[b]Note:[/b] This value is not added to the path cost when the start position is already inside this region.
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The pathfinding cost of traveling distances inside this region can be controlled with the [member travel_cost] multiplier.
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[b]Note:[/b] This node caches changes to its properties, so if you make changes to the underlying region [RID] in [NavigationServer2D], they will not be reflected in this node's properties.
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</description>
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<tutorials>
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<link title="Using NavigationRegions">$DOCS_URL/tutorials/navigation/navigation_using_navigationregions.html</link>
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</tutorials>
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<methods>
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<method name="bake_navigation_polygon">
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<return type="void" />
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<param index="0" name="on_thread" type="bool" default="true" />
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<description>
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Bakes the [NavigationPolygon]. If [param on_thread] is set to [code]true[/code] (default), the baking is done on a separate thread.
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</description>
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</method>
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<method name="get_navigation_layer_value" qualifiers="const">
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<return type="bool" />
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<param index="0" name="layer_number" type="int" />
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<description>
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Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="get_navigation_map" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the current navigation map [RID] used by this region.
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</description>
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</method>
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<method name="get_region_rid" qualifiers="const" deprecated="Use [method get_rid] instead.">
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<return type="RID" />
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<description>
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Returns the [RID] of this region on the [NavigationServer2D].
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</description>
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</method>
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<method name="get_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the [RID] of this region on the [NavigationServer2D]. Combined with [method NavigationServer2D.map_get_closest_point_owner] can be used to identify the [NavigationRegion2D] closest to a point on the merged navigation map.
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</description>
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</method>
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<method name="is_baking" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] when the [NavigationPolygon] is being baked on a background thread.
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</description>
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</method>
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<method name="set_navigation_layer_value">
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<return type="void" />
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<param index="0" name="layer_number" type="int" />
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<param index="1" name="value" type="bool" />
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<description>
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Based on [param value], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [param layer_number] between 1 and 32.
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</description>
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</method>
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<method name="set_navigation_map">
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<return type="void" />
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<param index="0" name="navigation_map" type="RID" />
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<description>
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Sets the [RID] of the navigation map this region should use. By default the region will automatically join the [World2D] default navigation map so this function is only required to override the default map.
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</description>
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</method>
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</methods>
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<members>
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<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
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Determines if the [NavigationRegion2D] is enabled or disabled.
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</member>
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<member name="enter_cost" type="float" setter="set_enter_cost" getter="get_enter_cost" default="0.0">
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When pathfinding enters this region's navigation mesh from another regions navigation mesh the [member enter_cost] value is added to the path distance for determining the shortest path.
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</member>
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<member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1">
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A bitfield determining all navigation layers the region belongs to. These navigation layers can be checked upon when requesting a path with [method NavigationServer2D.map_get_path].
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</member>
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<member name="navigation_polygon" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon">
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The [NavigationPolygon] resource to use.
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</member>
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<member name="travel_cost" type="float" setter="set_travel_cost" getter="get_travel_cost" default="1.0">
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When pathfinding moves inside this region's navigation mesh the traveled distances are multiplied with [member travel_cost] for determining the shortest path.
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</member>
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<member name="use_edge_connections" type="bool" setter="set_use_edge_connections" getter="get_use_edge_connections" default="true">
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If enabled the navigation region will use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin.
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</member>
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</members>
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<signals>
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<signal name="bake_finished">
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<description>
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Emitted when a navigation polygon bake operation is completed.
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</description>
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</signal>
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<signal name="navigation_polygon_changed">
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<description>
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Emitted when the used navigation polygon is replaced or changes to the internals of the current navigation polygon are committed.
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</description>
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</signal>
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</signals>
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</class>
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