godot/editor/import
2019-04-29 11:38:45 +10:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
editor_import_collada.cpp Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
editor_scene_importer_gltf.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp Refresh import dock on change "animation/storage" 2019-04-29 11:38:45 +10:00
resource_importer_scene.h Bundled VHACD library for convex decomposition. 2019-04-10 17:47:28 -03:00
resource_importer_texture_atlas.cpp Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
resource_importer_texture_atlas.h Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp -Added trim limit constant at top of file, defining at which db trimming should occur (moved from being in the code itself) 2019-04-04 16:37:58 +02:00
resource_importer_wav.h
SCsub