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bind
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Add missing argument names in GDScript bindings
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2015-12-28 02:13:05 +01:00 |
io
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Add missing argument names in GDScript bindings
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2015-12-28 02:13:05 +01:00 |
math
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implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848
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2015-12-14 09:06:53 -03:00 |
os
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Add missing argument names in GDScript bindings
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2015-12-28 02:13:05 +01:00 |
allocators.h
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array.cpp
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add pop_back/pop_front/push_back/push_front to array, to make it according to doc, fixes #3040
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2015-12-12 08:27:30 -03:00 |
array.h
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add pop_back/pop_front/push_back/push_front to array, to make it according to doc, fixes #3040
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2015-12-12 08:27:30 -03:00 |
balloon_allocator.h
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color.cpp
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fix typo error in Color::invert
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2015-05-24 19:07:26 -04:00 |
color.h
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command_queue_mt.cpp
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command_queue_mt.h
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-fixed many memory initialization issues
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2015-06-06 22:06:58 -03:00 |
compressed_translation.cpp
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removed some prints
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2015-12-29 12:56:58 -03:00 |
compressed_translation.h
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core_string_names.cpp
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core_string_names.h
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dictionary.cpp
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-hash dictionaries properly instead of using pointer, fixes #2880
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2015-12-13 15:20:58 -03:00 |
dictionary.h
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dvector.cpp
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dvector.h
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error_list.h
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
error_macros.cpp
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error_macros.h
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
event_queue.cpp
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event_queue.h
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fpstr.cpp
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fpstr.h
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func_ref.cpp
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Update mi.name
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2015-09-25 18:51:04 +03:00 |
func_ref.h
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global_constants.cpp
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**WARNING BEFORE PULLING**
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2015-08-23 20:15:56 -03:00 |
global_constants.h
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globals.cpp
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Fix proper ordering of project settings properties, also fixes inability to change order of autoloads
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2015-12-28 18:04:22 -03:00 |
globals.h
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-split view of property editor and editor settings
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2015-12-15 23:39:36 -03:00 |
hash_map.h
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hashfuncs.h
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image_quantize.cpp
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image.cpp
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Add icon to exe file in windows export
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2015-11-09 02:23:58 +03:30 |
image.h
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |
input_map.cpp
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fix a compile error
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2015-05-18 11:14:02 -03:00 |
input_map.h
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-Rename unexisting by nonexistant, closes #1940
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2015-05-18 10:20:54 -03:00 |
int_types.h
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list.h
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Fix List::move_before for front and back elements
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2015-07-10 21:33:44 +02:00 |
make_binders.py
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map.h
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message_queue.cpp
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-fixed many memory initialization issues
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2015-06-06 22:06:58 -03:00 |
message_queue.h
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method_bind.cpp
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Several performance improvements, mainly in loading and instancing scenes and resources.
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2015-06-29 00:29:49 -03:00 |
method_bind.h
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-Rename unexisting by nonexistant, closes #1940
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2015-05-18 10:20:54 -03:00 |
multi_bucket_array.h
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object_type_db.cpp
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
object_type_db.h
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
object.cpp
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Add missing argument names in GDScript bindings
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2015-12-28 02:13:05 +01:00 |
object.h
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
packed_data_container.cpp
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packed_data_container.h
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pair.cpp
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pair.h
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path_db.cpp
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Large improvements on scene packing and management
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2015-10-10 09:09:09 -03:00 |
path_db.h
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Large improvements on scene packing and management
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2015-10-10 09:09:09 -03:00 |
path_remap.cpp
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path_remap.h
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pool_allocator.cpp
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pool_allocator.h
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print_string.cpp
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-some changes by okam
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2015-06-30 11:28:43 -03:00 |
print_string.h
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-some changes by okam
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2015-06-30 11:28:43 -03:00 |
ref_ptr.cpp
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ref_ptr.h
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reference.cpp
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reference.h
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missing changes
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2015-06-14 02:13:47 -03:00 |
register_core_types.cpp
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register_core_types.h
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res_ptr.cpp
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res_ptr.h
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resource.cpp
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Add missing argument names in GDScript bindings
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2015-12-28 02:13:05 +01:00 |
resource.h
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-scenes are properly reloaded when a dependency changes, fixes #2896
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2015-12-13 20:39:01 -03:00 |
rid.cpp
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rid.h
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ring_buffer.h
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optional streaming from thread for Theora
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2015-12-05 23:16:41 -03:00 |
safe_refcount.cpp
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safe_refcount.h
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script_debugger_debugger.cpp
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script_debugger_local.cpp
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Several performance improvements, mainly in loading and instancing scenes and resources.
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2015-06-29 00:29:49 -03:00 |
script_debugger_local.h
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script_debugger_remote.cpp
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |
script_debugger_remote.h
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |
script_language.cpp
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
script_language.h
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Ability to set autoloads as singleton global variables
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2015-12-28 15:59:20 -03:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
self_list.h
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set.h
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simple_type.h
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sort.h
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string_db.cpp
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Several performance improvements, mainly in loading and instancing scenes and resources.
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2015-06-29 00:29:49 -03:00 |
string_db.h
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Several performance improvements, mainly in loading and instancing scenes and resources.
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2015-06-29 00:29:49 -03:00 |
translation.cpp
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remove an extra line
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2015-12-29 14:58:16 -03:00 |
translation.h
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typedefs.h
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added binary API to StreamPeer, fixes #2863
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2015-12-13 12:53:29 -03:00 |
ucaps.h
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undo_redo.cpp
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replaced :var by :Variant in documentation, fixes #2897
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2015-12-14 08:28:01 -03:00 |
undo_redo.h
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Live edit WORK IN PROGRESS
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2015-08-02 12:30:01 -03:00 |
ustring.cpp
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Fix call to _snprintf on GCC
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2015-11-20 00:30:35 +01:00 |
ustring.h
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Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break.
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2015-11-19 22:01:42 +11:00 |
variant_call_bind.h
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variant_call.cpp
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make popup emit index when id is not defined
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2015-12-12 09:07:43 -03:00 |
variant_construct_string.cpp
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variant_op.cpp
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Fix "in" operator, make it use evaluate() instead of operator==
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2015-12-11 10:29:55 -03:00 |
variant_parser.cpp
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no more time error, fixes #2892
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2015-12-12 19:21:43 -03:00 |
variant_parser.h
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-Fixed bug with scene inheritance, should work again
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2015-11-28 20:56:14 -03:00 |
variant.cpp
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merged some stuff for okam
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2015-09-03 23:24:55 -03:00 |
variant.h
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-Display on animation editor which keys are invalid and which tracks are unresolved
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2015-12-05 14:18:22 -03:00 |
vector.h
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Vector<>::_ptr is now typed and points to the beginning of array rather than reference count block
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2015-12-04 05:58:56 +01:00 |
vmap.cpp
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vmap.h
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vset.cpp
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vset.h
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