godot/core
2015-12-29 14:58:16 -03:00
..
bind Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
io Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
math implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848 2015-12-14 09:06:53 -03:00
os Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
allocators.h
array.cpp add pop_back/pop_front/push_back/push_front to array, to make it according to doc, fixes #3040 2015-12-12 08:27:30 -03:00
array.h add pop_back/pop_front/push_back/push_front to array, to make it according to doc, fixes #3040 2015-12-12 08:27:30 -03:00
balloon_allocator.h
color.cpp fix typo error in Color::invert 2015-05-24 19:07:26 -04:00
color.h
command_queue_mt.cpp
command_queue_mt.h -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
compressed_translation.cpp removed some prints 2015-12-29 12:56:58 -03:00
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp -hash dictionaries properly instead of using pointer, fixes #2880 2015-12-13 15:20:58 -03:00
dictionary.h
dvector.cpp
dvector.h
error_list.h **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
error_macros.cpp
error_macros.h -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
event_queue.cpp
event_queue.h
fpstr.cpp
fpstr.h
func_ref.cpp Update mi.name 2015-09-25 18:51:04 +03:00
func_ref.h
global_constants.cpp **WARNING BEFORE PULLING** 2015-08-23 20:15:56 -03:00
global_constants.h
globals.cpp Fix proper ordering of project settings properties, also fixes inability to change order of autoloads 2015-12-28 18:04:22 -03:00
globals.h -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
hash_map.h
hashfuncs.h
image_quantize.cpp
image.cpp Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
image.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
input_map.cpp fix a compile error 2015-05-18 11:14:02 -03:00
input_map.h -Rename unexisting by nonexistant, closes #1940 2015-05-18 10:20:54 -03:00
int_types.h
list.h Fix List::move_before for front and back elements 2015-07-10 21:33:44 +02:00
make_binders.py
map.h
message_queue.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
message_queue.h
method_bind.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
method_bind.h -Rename unexisting by nonexistant, closes #1940 2015-05-18 10:20:54 -03:00
multi_bucket_array.h
object_type_db.cpp -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
object_type_db.h -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
object.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
object.h -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
packed_data_container.cpp
packed_data_container.h
pair.cpp
pair.h
path_db.cpp Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
path_db.h Large improvements on scene packing and management 2015-10-10 09:09:09 -03:00
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp -some changes by okam 2015-06-30 11:28:43 -03:00
print_string.h -some changes by okam 2015-06-30 11:28:43 -03:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h missing changes 2015-06-14 02:13:47 -03:00
register_core_types.cpp
register_core_types.h
res_ptr.cpp
res_ptr.h
resource.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
resource.h -scenes are properly reloaded when a dependency changes, fixes #2896 2015-12-13 20:39:01 -03:00
rid.cpp
rid.h
ring_buffer.h optional streaming from thread for Theora 2015-12-05 23:16:41 -03:00
safe_refcount.cpp
safe_refcount.h
script_debugger_debugger.cpp
script_debugger_local.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
script_debugger_local.h
script_debugger_remote.cpp -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
script_debugger_remote.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
script_language.cpp -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
script_language.h Ability to set autoloads as singleton global variables 2015-12-28 15:59:20 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
self_list.h
set.h
simple_type.h
sort.h
string_db.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
string_db.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
translation.cpp remove an extra line 2015-12-29 14:58:16 -03:00
translation.h
typedefs.h added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
ucaps.h
undo_redo.cpp replaced :var by :Variant in documentation, fixes #2897 2015-12-14 08:28:01 -03:00
undo_redo.h Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
ustring.cpp Fix call to _snprintf on GCC 2015-11-20 00:30:35 +01:00
ustring.h Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser to break. 2015-11-19 22:01:42 +11:00
variant_call_bind.h
variant_call.cpp make popup emit index when id is not defined 2015-12-12 09:07:43 -03:00
variant_construct_string.cpp
variant_op.cpp Fix "in" operator, make it use evaluate() instead of operator== 2015-12-11 10:29:55 -03:00
variant_parser.cpp no more time error, fixes #2892 2015-12-12 19:21:43 -03:00
variant_parser.h -Fixed bug with scene inheritance, should work again 2015-11-28 20:56:14 -03:00
variant.cpp merged some stuff for okam 2015-09-03 23:24:55 -03:00
variant.h -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
vector.h Vector<>::_ptr is now typed and points to the beginning of array rather than reference count block 2015-12-04 05:58:56 +01:00
vmap.cpp
vmap.h
vset.cpp
vset.h