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animated_sprite.cpp
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Remove ERR_EXPLAIN from scene/* code
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2019-08-09 13:54:52 +02:00 |
animated_sprite.h
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area_2d.cpp
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Remove ERR_EXPLAIN from scene/* code
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2019-08-09 13:54:52 +02:00 |
area_2d.h
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audio_stream_player_2d.cpp
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
audio_stream_player_2d.h
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back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Tweaks related to Camera2D drag margins
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2019-08-06 16:19:02 +02:00 |
camera_2d.h
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Tweaks related to Camera2D drag margins
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2019-08-06 16:19:02 +02:00 |
canvas_item.cpp
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Changed some code found by Clang Tidy and Coverity
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2019-09-22 18:45:08 +02:00 |
canvas_item.h
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Add width and antialiased parameters to CanvasItem draw_rect()
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2019-07-09 20:30:18 +02:00 |
canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181
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2019-09-23 20:01:01 +08:00 |
collision_object_2d.h
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fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181
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2019-09-23 20:01:01 +08:00 |
collision_polygon_2d.cpp
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Added release function to PoolVector::Access.
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2019-07-06 12:04:27 +01:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Improve 2D RayCast and one-way collision drawing
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2019-07-12 23:50:38 +02:00 |
collision_shape_2d.h
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cpu_particles_2d.cpp
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toggle CPUParticles2D visibility when redrawing
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2019-07-28 18:31:52 -07:00 |
cpu_particles_2d.h
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Remove redundant author doc comments
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2019-08-12 04:26:38 -05:00 |
joints_2d.cpp
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joints_2d.h
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light_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
light_2d.h
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light_occluder_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
light_occluder_2d.h
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line_2d.cpp
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Merge pull request #28565 from CedNaru/CurvedWidthLine2D
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2019-07-01 09:38:54 +02:00 |
line_2d.h
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Merge pull request #28565 from CedNaru/CurvedWidthLine2D
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2019-07-01 09:38:54 +02:00 |
line_builder.cpp
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Fix misc. source comment typos
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2019-09-19 14:36:52 -04:00 |
line_builder.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_2d.cpp
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Replace is_zero_approx(A.distance_to(B)) with A==B
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2019-08-19 18:16:58 +02:00 |
navigation_2d.h
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navigation_polygon.cpp
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Changed some code found by Clang Tidy and Coverity
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2019-09-22 18:45:08 +02:00 |
navigation_polygon.h
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node_2d.cpp
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node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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Fixed error in ParallaxLayer when set_mirroring is called before entering the tree
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2019-08-14 13:21:22 +02:00 |
parallax_layer.h
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particles_2d.cpp
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Fix various memory leaks and errors
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2019-07-02 17:23:54 +03:00 |
particles_2d.h
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path_2d.cpp
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Improve the appearance of 2D path editors
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2019-08-18 22:27:01 +02:00 |
path_2d.h
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path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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Fix misc. source comment typos
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2019-09-19 14:36:52 -04:00 |
physics_body_2d.h
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
polygon_2d.cpp
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Fix some issue with TileMap's and other nodes' boundaries
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2019-07-08 12:35:52 +03:00 |
polygon_2d.h
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position_2d.cpp
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position_2d.h
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ray_cast_2d.cpp
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Improve 2D RayCast and one-way collision drawing
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2019-07-12 23:50:38 +02:00 |
ray_cast_2d.h
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remote_transform_2d.cpp
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Added force_update_cache() to RemoteTransform and RemoteTransform2D
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2019-07-09 14:50:03 +02:00 |
remote_transform_2d.h
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Added force_update_cache() to RemoteTransform and RemoteTransform2D
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2019-07-09 14:50:03 +02:00 |
SCsub
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skeleton_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
skeleton_2d.h
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sprite.cpp
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Add frame_cords accessors to Sprite and Sprite3D
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2019-07-27 13:05:02 +02:00 |
sprite.h
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Add some code changes/fixes proposed by Coverity and Clang Tidy
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2019-08-07 12:54:30 +02:00 |
tile_map.cpp
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Initialize TileMap Custom Transform
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2019-09-01 19:33:45 -04:00 |
tile_map.h
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Fix some issue with TileMap's and other nodes' boundaries
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2019-07-08 12:35:52 +03:00 |
touch_screen_button.cpp
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touch_screen_button.h
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visibility_notifier_2d.cpp
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Improve the node configuration warning display
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2019-07-09 00:18:00 +02:00 |
visibility_notifier_2d.h
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y_sort.cpp
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y_sort.h
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