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rasterizer_rd
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Use sky properly for ambient and reflections
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2020-04-16 23:45:30 -07:00 |
rasterizer.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rasterizer.h
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Add support for projectors in spot and omni lights.
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2020-04-14 17:05:45 -03:00 |
rendering_device.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_device.h
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Implement MSAA
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2020-04-12 15:33:57 -03:00 |
rendering_server_canvas.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_canvas.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_globals.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
rendering_server_globals.h
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rendering_server_raster.cpp
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Shows proper scene render time in editor info
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2020-04-10 14:19:30 -03:00 |
rendering_server_raster.h
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Merge pull request #37861 from reduz/implement-decals
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2020-04-14 17:13:20 +02:00 |
rendering_server_scene.cpp
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Implement decals
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2020-04-14 11:13:34 -03:00 |
rendering_server_scene.h
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Implement decals
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2020-04-14 11:13:34 -03:00 |
rendering_server_viewport.cpp
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Add screen space AA option, with FXAA implementation.
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2020-04-12 10:57:18 -03:00 |
rendering_server_viewport.h
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Add screen space AA option, with FXAA implementation.
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2020-04-12 10:57:18 -03:00 |
rendering_server_wrap_mt.cpp
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Free items before finishing rendering server
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2020-04-07 19:12:07 +02:00 |
rendering_server_wrap_mt.h
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Merge pull request #37861 from reduz/implement-decals
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2020-04-14 17:13:20 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_language.cpp
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
shader_language.h
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Replace NULL with nullptr
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2020-04-02 13:38:00 +02:00 |
shader_types.cpp
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Refactored shadowmapping.
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2020-04-08 11:19:43 -03:00 |
shader_types.h
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