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tiles
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Fix atlas view drawing roots having zoom applied twice
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2022-09-17 19:07:56 +02:00 |
abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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Improve naming of theme properties throughout GUI code
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2022-09-06 22:53:17 +03:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Improve naming of theme properties throughout GUI code
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2022-09-06 22:53:17 +03:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
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2022-09-15 20:11:36 +02:00 |
animation_blend_tree_editor_plugin.h
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
animation_library_editor.cpp
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Refactor to use internal foreign resource checking function.
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2022-09-07 10:17:22 +01:00 |
animation_library_editor.h
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animation_player_editor_plugin.cpp
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Refactor to use internal foreign resource checking function.
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2022-09-07 10:17:22 +01:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Improve naming of theme properties throughout GUI code
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2022-09-06 22:53:17 +03:00 |
animation_state_machine_editor.h
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Fix various uninitialized member pointers
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2022-09-06 11:20:27 +02:00 |
animation_tree_editor_plugin.cpp
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
animation_tree_editor_plugin.h
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Fix redraw timing in AnimationBlendTreeEditor
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2022-09-14 21:05:21 +09:00 |
asset_library_editor_plugin.cpp
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Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help.
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2022-09-10 21:40:45 +02:00 |
asset_library_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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Add is_zero_approx methods to Vector2 , 3 , and 4
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2022-09-02 00:29:50 -04:00 |
bone_map_editor_plugin.h
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Fix various uninitialized member pointers
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2022-09-06 11:20:27 +02:00 |
camera_3d_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
canvas_item_editor_plugin.h
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cast_2d_editor_plugin.cpp
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cast_2d_editor_plugin.h
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Fix various uninitialized member pointers
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2022-09-06 11:20:27 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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control_editor_plugin.cpp
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control_editor_plugin.h
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Fix various uninitialized member pointers
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2022-09-06 11:20:27 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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Improve naming of theme properties throughout GUI code
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2022-09-06 22:53:17 +03:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
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2022-09-06 19:00:33 +02:00 |
editor_preview_plugins.h
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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font_config_plugin.cpp
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font_config_plugin.h
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gdextension_export_plugin.h
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Add support for scene/resource customization in export plugins
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2022-09-01 11:16:00 +02:00 |
gpu_particles_2d_editor_plugin.cpp
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gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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Unite GradientEdit and GradientEditor as editor-only widget
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2022-08-31 23:45:04 +03:00 |
gradient_editor_plugin.h
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Unite GradientEdit and GradientEditor as editor-only widget
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2022-08-31 23:45:04 +03:00 |
gradient_editor.cpp
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Unite GradientEdit and GradientEditor as editor-only widget
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2022-08-31 23:45:04 +03:00 |
gradient_editor.h
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Unite GradientEdit and GradientEditor as editor-only widget
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2022-08-31 23:45:04 +03:00 |
gradient_texture_2d_editor_plugin.cpp
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gradient_texture_2d_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Enable material editor preview to be rotated.
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2022-09-07 11:02:57 +05:45 |
material_editor_plugin.h
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Enable material editor preview to be rotated.
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2022-09-07 11:02:57 +05:45 |
mesh_editor_plugin.cpp
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Fix theme propagation in various parts of the editor
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2022-09-02 13:18:31 +03:00 |
mesh_editor_plugin.h
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Fix theme propagation in various parts of the editor
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2022-09-02 13:18:31 +03:00 |
mesh_instance_3d_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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navigation_link_2d_editor_plugin.h
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Fix various uninitialized member pointers
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2022-09-06 11:20:27 +02:00 |
navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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Merge pull request #63479 from DarkKilauea/nav-link
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2022-09-01 23:44:22 +02:00 |
node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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Improve 3D editor preview sun and sky usability
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2022-09-12 03:58:29 +02:00 |
node_3d_editor_plugin.h
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Implement Physical Light Units as an optional setting.
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2022-08-31 12:14:46 -07:00 |
occluder_instance_3d_editor_plugin.cpp
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occluder_instance_3d_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
polygon_2d_editor_plugin.h
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polygon_3d_editor_plugin.cpp
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polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Rename TreeItem's set_tooltip to set_tooltip_text
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2022-08-30 11:16:23 +02:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
script_editor_plugin.h
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VCS: Port Godot 3.5's VCS features to GDExtension
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2022-08-31 00:01:42 +05:30 |
script_text_editor.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
shader_editor_plugin.h
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Shrink shader editor's oversized borders
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2022-09-10 17:58:31 -03:00 |
shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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Merge pull request #64465 from TokageItLab/bind-after-gui-input
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2022-09-10 20:01:48 +02:00 |
skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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Rename EditorInterface.get_editor_main_control to get_editor_main_screen
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2022-09-07 03:01:58 +03:00 |
sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Merge pull request #65421 from V-Sekai/spriteframes_read_only
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2022-09-14 14:42:18 +02:00 |
sprite_frames_editor_plugin.h
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Add read only mode to SpriteFrames editor.
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2022-09-06 14:47:13 +01:00 |
style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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text_editor.h
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texture_3d_editor_plugin.cpp
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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Improve naming of theme properties throughout GUI code
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2022-09-06 22:53:17 +03:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Make Vector2i values paired with EDSCALE be just Vector2
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2022-09-08 14:46:32 -03:00 |
theme_editor_plugin.h
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theme_editor_preview.cpp
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theme_editor_preview.h
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version_control_editor_plugin.cpp
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VCS plugin: SSH key dialog defaults to HOME
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2022-09-12 17:03:20 +02:00 |
version_control_editor_plugin.h
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VCS: Improve VCS UI/UX by QoL changes
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2022-08-31 00:27:08 +05:30 |
visual_shader_editor_plugin.cpp
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Fix category of view_index inputs in the visual shader editor
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2022-09-13 10:06:34 +03:00 |
visual_shader_editor_plugin.h
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Remove subcategory parameter from AddOption in visual shader editor
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2022-09-07 15:10:43 +03:00 |
voxel_gi_editor_plugin.cpp
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voxel_gi_editor_plugin.h
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