godot/editor/plugins
2022-09-17 19:07:56 +02:00
..
tiles Fix atlas view drawing roots having zoom applied twice 2022-09-17 19:07:56 +02:00
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree 2022-09-15 20:11:36 +02:00
animation_blend_tree_editor_plugin.h Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
animation_library_editor.cpp Refactor to use internal foreign resource checking function. 2022-09-07 10:17:22 +01:00
animation_library_editor.h
animation_player_editor_plugin.cpp Refactor to use internal foreign resource checking function. 2022-09-07 10:17:22 +01:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_state_machine_editor.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
animation_tree_editor_plugin.cpp Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
animation_tree_editor_plugin.h Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
asset_library_editor_plugin.cpp Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help. 2022-09-10 21:40:45 +02:00
asset_library_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
bone_map_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
camera_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
canvas_item_editor_plugin.h
cast_2d_editor_plugin.cpp
cast_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
control_editor_plugin.cpp
control_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
editor_preview_plugins.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
font_config_plugin.cpp
font_config_plugin.h
gdextension_export_plugin.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
gpu_particles_2d_editor_plugin.cpp
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor_plugin.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_texture_2d_editor_plugin.cpp
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
material_editor_plugin.h Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
mesh_editor_plugin.cpp Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_editor_plugin.h Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_instance_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
multimesh_editor_plugin.h
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Merge pull request #63479 from DarkKilauea/nav-link 2022-09-01 23:44:22 +02:00
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp Improve 3D editor preview sun and sky usability 2022-09-12 03:58:29 +02:00
node_3d_editor_plugin.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
path_3d_editor_plugin.h
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp
polygon_3d_editor_plugin.h
resource_preloader_editor_plugin.cpp Rename TreeItem's set_tooltip to set_tooltip_text 2022-08-30 11:16:23 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
script_editor_plugin.h VCS: Port Godot 3.5's VCS features to GDExtension 2022-08-31 00:01:42 +05:30
script_text_editor.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
script_text_editor.h
SCsub
shader_editor_plugin.cpp Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
shader_editor_plugin.h Shrink shader editor's oversized borders 2022-09-10 17:58:31 -03:00
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Merge pull request #64465 from TokageItLab/bind-after-gui-input 2022-09-10 20:01:48 +02:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
sprite_frames_editor_plugin.h Add read only mode to SpriteFrames editor. 2022-09-06 14:47:13 +01:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp
text_editor.h
texture_3d_editor_plugin.cpp Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
texture_3d_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
theme_editor_plugin.h
theme_editor_preview.cpp
theme_editor_preview.h
version_control_editor_plugin.cpp VCS plugin: SSH key dialog defaults to HOME 2022-09-12 17:03:20 +02:00
version_control_editor_plugin.h VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp Fix category of view_index inputs in the visual shader editor 2022-09-13 10:06:34 +03:00
visual_shader_editor_plugin.h Remove subcategory parameter from AddOption in visual shader editor 2022-09-07 15:10:43 +03:00
voxel_gi_editor_plugin.cpp
voxel_gi_editor_plugin.h