godot/servers
Malcolm Nixon 0f8a968cd4 Modified the mobile renderer to apply the sky_transform operations in the same order as the forward_plus renderer.
Update rasterizer_scene_gles3.cpp

Apply sky_transform order fix to the gles3 renderer.
2022-12-06 06:47:50 -05:00
..
audio Simplify GDVIRTUAL_REQUIRED_CALL calls 2022-11-30 18:36:57 +01:00
camera
debugger
extensions
movie_writer Simplify GDVIRTUAL_REQUIRED_CALL calls 2022-11-30 18:36:57 +01:00
navigation
physics_2d
physics_3d Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
rendering Modified the mobile renderer to apply the sky_transform operations in the same order as the forward_plus renderer. 2022-12-06 06:47:50 -05:00
text Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
xr Fix VRS issues 2022-11-17 00:32:42 +11:00
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp
display_server.h
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Fix some switching decisions for index format. 2022-11-22 00:09:48 +09:00
rendering_server.h
SCsub
server_wrap_mt_common.h
text_server.cpp Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
text_server.h Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
xr_server.cpp
xr_server.h