godot/core/math
2021-01-26 13:04:22 -05:00
..
a_star.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
a_star.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
aabb.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
aabb.h Type consistencies in core 2021-01-26 13:04:22 -05:00
audio_frame.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
basis.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
basis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_matrix.cpp Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
camera_matrix.h Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
color_names.inc Unified named colors in RichTextLabel 2020-11-17 02:55:36 +03:00
color.cpp Type consistencies in core 2021-01-26 13:04:22 -05:00
color.h Type consistencies in core 2021-01-26 13:04:22 -05:00
delaunay_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
delaunay_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
disjoint_set.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dynamic_bvh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dynamic_bvh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
expression.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
expression.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
face3.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
face3.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
geometry_2d.cpp Update PolyPartition / Triangulator library 2021-01-12 13:46:16 -05:00
geometry_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
geometry_3d.cpp Update PolyPartition / Triangulator library 2021-01-12 13:46:16 -05:00
geometry_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_defs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_fieldwise.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_fieldwise.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_funcs.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
math_funcs.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
octree.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plane.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plane.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quat.cpp Remove Quat set methods in favour of constructors 2021-01-26 06:52:04 +00:00
quat.h Remove Quat set methods in favour of constructors 2021-01-26 06:52:04 +00:00
quick_hull.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quick_hull.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_number_generator.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_pcg.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
random_pcg.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rect2.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rect2.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
transform_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
transform.h Fix xform_inv of Plane, intermediate results were ignored 2021-01-03 23:49:39 -05:00
triangle_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangle_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangulate.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
triangulate.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector2.cpp Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) 2021-01-25 16:42:14 -05:00
vector2.h Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) 2021-01-25 16:42:14 -05:00
vector3.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector3.h Remove useless "else" statements from vector3.h 2021-01-19 16:36:29 -05:00
vector3i.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vector3i.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00