godot/thirdparty/misc
Hugo Locurcio 379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.

This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.

This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
..
clipper-exceptions.patch Build Clipper with tools=no and patch it to auto-disable exceptions 2019-05-22 13:12:21 +03:00
clipper.cpp Build Clipper with tools=no and patch it to auto-disable exceptions 2019-05-22 13:12:21 +03:00
clipper.hpp
curl_hostcheck.c
curl_hostcheck.h
easing_equations.cpp
fastlz.c
fastlz.h
hq2x.cpp
hq2x.h
ifaddrs-android.cc
ifaddrs-android.h
mikktspace.c
mikktspace.h
open-simplex-noise-LICENSE
open-simplex-noise-no-allocate.patch
open-simplex-noise.c
open-simplex-noise.h
pcg.cpp Properly setup seed in RNG 2019-03-27 19:37:25 +03:00
pcg.h Properly setup seed in RNG 2019-03-27 19:37:25 +03:00
smaz.c
smaz.h
stb_vorbis.c stb_vorbis: Update to upstream version 1.16 2019-07-11 10:37:28 +02:00
stb_vorbis.h
triangulator.cpp
triangulator.h
yuv2rgb.h webm/theora/yuv2rgb: Fix YUV conversion issues and add BGRP WEBM handling. (Now clang-format friendly.) 2019-02-21 22:33:43 +00:00