godot/main
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
..
tests Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
app_icon.png
default_controller_mappings.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2019-11-29 10:56:55 +01:00
godotcontrollerdb.txt
input_default.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
input_default.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main_builders.py Use base Color() constructors instead of Color::html() 2019-07-08 21:17:10 +02:00
main_timer_sync.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main_timer_sync.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
main.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
performance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
performance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: do not build tests with tools=no 2019-09-26 16:12:07 +03:00
splash_editor.png Update AUTHORS and DONORS list 2019-12-13 13:50:33 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00