godot/drivers
clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer.
Also clean up skeleton code in preparation for adding them to GLES3

Properly update Mesh2D AABBs when skeleton is updated
2022-11-18 23:36:40 -08:00
..
alsa Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
alsamidi Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
coreaudio Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
coremidi
gl_context Regenerate GL loader code with GLAD 2 2022-11-14 21:48:01 +01:00
gles3 Fix drawing of 2D skeletons in the RD renderer. 2022-11-18 23:36:40 -08:00
png Make some Image methods static 2022-10-14 14:34:15 +02:00
pulseaudio Remove usage of unitialized variables 2022-10-01 21:09:22 +02:00
spirv-reflect
unix Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
vulkan Fix VRS issues 2022-11-17 00:32:42 +11:00
wasapi Fallback to IAudioClient when IAudioClient3 is not available in a more robust way 2022-11-10 23:17:44 +01:00
windows Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
winmidi
xaudio2 Make audio thread control flags safe 2022-08-19 13:28:10 +02:00
register_driver_types.cpp [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
register_driver_types.h
SCsub Polish rendering driver refactor further 2022-10-06 21:08:54 +02:00