godot/scene/2d
2024-11-15 01:20:30 +00:00
..
physics Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
animated_sprite_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
animated_sprite_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.compat.inc
audio_stream_player_2d.cpp
audio_stream_player_2d.h
back_buffer_copy.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
back_buffer_copy.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
camera_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
cpu_particles_2d.cpp
cpu_particles_2d.h
gpu_particles_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
gpu_particles_2d.h
light_2d.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
light_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
light_occluder_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
light_occluder_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
line_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
line_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
line_builder.cpp
line_builder.h
marker_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
marker_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
mesh_instance_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
mesh_instance_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
multimesh_instance_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
multimesh_instance_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_agent_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
navigation_agent_2d.h
navigation_link_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_link_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_obstacle_2d.cpp Make use of NavigationObstacle2D's transform 2024-11-11 23:34:47 +01:00
navigation_obstacle_2d.h Make use of NavigationObstacle2D's transform 2024-11-11 23:34:47 +01:00
navigation_region_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_region_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
node_2d.cpp
node_2d.h
parallax_2d.cpp
parallax_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
path_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
polygon_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
polygon_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
skeleton_2d.cpp Use local vector for skeleton 2024-10-02 20:38:40 +03:00
skeleton_2d.h Use local vector for skeleton 2024-10-02 20:38:40 +03:00
sprite_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
sprite_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
tile_map_layer.cpp Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated 2024-11-11 13:29:38 +01:00
tile_map_layer.h Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated 2024-11-11 13:29:38 +01:00
tile_map.compat.inc
tile_map.cpp Fix setting TileMap data compatibility format broken by #98898. 2024-11-15 01:20:30 +00:00
tile_map.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
touch_screen_button.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
touch_screen_button.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00