godot/scene/3d
Rémi Verschelde 0dd89a3d97
Merge pull request #24051 from Omicron666/patch-1
Fixes typo in source string sent to translation.
2018-12-03 17:34:49 +01:00
..
area.cpp Removed error that should not be an error, fixes #21088 2018-11-28 18:41:29 -03:00
area.h
arvr_nodes.cpp Update ARVR{Anchor,Controller}'s configuration warning 2018-11-25 18:27:02 +01:00
arvr_nodes.h Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
audio_stream_player_3d.cpp Fix AudioStreamPlayer2D/3D::is_playing right after a play() 2018-11-17 11:47:11 -03:00
audio_stream_player_3d.h
baked_lightmap.cpp
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp
camera.h
collision_object.cpp
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp Merge pull request #24051 from Omicron666/patch-1 2018-12-03 17:34:49 +01:00
cpu_particles.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
gi_probe.cpp
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Fix editor only lights 2018-10-24 16:47:32 +02:00
light.h
listener.cpp
listener.h remove_unused_get_frustum 2018-12-02 20:18:42 -05:00
mesh_instance.cpp Get surface material count in MeshInstance for scripts 2018-10-23 15:25:38 +02:00
mesh_instance.h Get surface material count in MeshInstance for scripts 2018-10-23 15:25:38 +02:00
multimesh_instance.cpp
multimesh_instance.h
navigation_mesh.cpp
navigation_mesh.h
navigation.cpp
navigation.h
particles.cpp Make 2D particles work OOTB (again) 2018-11-13 23:25:05 +01:00
particles.h
path.cpp Add a configuration warning to [Oriented]PathFollow 2018-10-24 23:39:45 +02:00
path.h Add a configuration warning to [Oriented]PathFollow 2018-10-24 23:39:45 +02:00
physics_body.cpp Fix 6DOF Physical Bone joint 2018-11-22 11:15:48 +01:00
physics_body.h Fix 6DOF Physical Bone joint 2018-11-22 11:15:48 +01:00
physics_joint.cpp Added function to control 6DOF precision 2018-11-27 07:11:28 +01:00
physics_joint.h Added function to control 6DOF precision 2018-11-27 07:11:28 +01:00
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_instance.cpp
room_instance.h
scenario_fx.cpp
scenario_fx.h
SCsub
skeleton.cpp
skeleton.h
soft_body.cpp Fix many errors found by PVS-Studio 2018-11-28 05:03:24 -05:00
soft_body.h Add method get_collision_exceptions 2018-11-01 06:41:34 -03:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spatial.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
spatial.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Fixing tangent and binormal logic 2018-11-19 22:27:05 +11:00
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659 2018-11-19 23:06:02 -03:00
visibility_notifier.h
visual_instance.cpp
visual_instance.h
voxel_light_baker.cpp Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
voxel_light_baker.h